Bluetracker

Tracks Blizzard employees across various accounts.


@Celestalon But you didn't make a new illustration for Improved Secrets, Therefore, creating wild's secrets is a very simple task that does not require creativity, and I created it in an hour. https://t.co/0bvCSuN4J7 https://t.co/AeS1B1PNsC

@Celestalon But you didn't make a new illustration for Improved Secrets, Therefore, creating wild's secrets is a very simple task that does not require creativity, and I created it in an hour. https://t.co/0bvCSuN4J7 https://t.co/AeS1B1PNsC

  • Haeilhs

    Posted 3 years, 9 months ago (Source)
    @Celestalon But you didn't make a new illustration for Improved Secrets, Therefore, creating wild's secrets is a very simple task that does not require creativity, and I created it in an hour. https://t.co/0bvCSuN4J7 https://t.co/AeS1B1PNsC
    • Haeilhs

      Posted 3 years, 9 months ago (Source)
      Isn't it easy to add secrets of wild anyway, as long as you decide to keep updating Standard Secrets in the future?
      • Chadd Nervigg

        Posted 3 years, 9 months ago (Source)
        @Haeilhs My thread was about why this is our standard practice for mechanics that require per-card customizations. It's true that there wasn't new art in this specific case, but there could be in many such designs similar to this.
        • Chadd Nervigg

          Posted 3 years, 9 months ago (Source)
          @Haeilhs Regardless, art is far from the only work involved. Design, implementation, balance, testing, maintenance, increased workload on all future related cards, etc.



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