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Hearthstone AMA #14 Ask me a question about Hearthstone! 5:30PM - 6:45PM https://t.co/cy2OTGo0Yj

Hearthstone AMA #14 Ask me a question about Hearthstone! 5:30PM - 6:45PM https://t.co/cy2OTGo0Yj

  • Iksar

    Posted 4 years, 10 months ago (Source)
    Hearthstone AMA #14 Ask me a question about Hearthstone! 5:30PM - 6:45PM https://t.co/cy2OTGo0Yj
    • RidiculousHat

      Posted 4 years, 10 months ago (Source)
      @IksarHS 75 minutes? Still on Friday? How does @ItsMeMollyO feel about this
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @RidiculousHat @ItsMeMollyO oh the 75 minutes was a typo, molly is still working so she doesn't know yet shhh
    • Sad_Cart

      Posted 4 years, 10 months ago (Source)
      @IksarHS What cards would you consider Hearthstone’s "Power Nine"? Cards so strong that all future cards sort of need to be designed below that ceiling?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @Sad_Cart Hard to say, we nerf all the cards that reach power nine levels of busted and all the unnerfed stuff was cards we deemed appropriate. I didn't play MTG back in the day but how in the hell is time walk a 2 mana card? How does that make sense!?!
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @Sad_Cart Pre-Nerf tho.... Innervate Leeroy Warsong Commander Starving Buzzard Patches Corridor Creeper Undertaker Baku the Mooneater That's what came to mind ...
    • RarranHS

      Posted 4 years, 10 months ago (Source)
      @IksarHS Is there a method when deciding which new hero portrait comes with the pre order bundles?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @RarranHS We like to do a character that we feel players would care about that also fits the theme of that given expansion.
    • Fluxflashor

      Posted 4 years, 10 months ago (Source)
      @IksarHS I've seen a few people talk about it so I wanted to bring it up. Nozdormu Day. What are your thoughts on a call to action in-game to mention the day and to try and get more players engaged in it?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @Fluxflashor I had thought about making a quest that releases on midnight of that day every month for every player.... but requires some tech if we wanted to do it. I wasn't involved in Nozdormu day so just been brainstorming to myself as a fan.
    • blisterguy

      Posted 4 years, 10 months ago (Source)
      @IksarHS Are Diamond cards meant to work differently with duplicate protection? Or is the fact I got a second Blackthorn before my first regular Samuro unintended? (I have not previously collected a regular Samuro at all)
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @blisterguy If you have a diamond samuro, you shouldn't open a regular or golden copy of him until you have all other legendary cards. So yes, if you have diamond samuro it's intended you'd be able to open a second blackthorn before a first regular or golden samuro
        • blisterguy

          Posted 4 years, 10 months ago (Source)
          @IksarHS Wait, but why would I get a second regular Blackthorn before my first regular Samuro though? I have every Legendary in regular except Samuro, and now I have two Blackthorn.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @blisterguy Duplicate protection asks what legendary you don't own (regardless of reg, gold, or diamond), then gives you one from that pool. Once you own everything, it gives you a random legendary.
            • blisterguy

              Posted 4 years, 10 months ago (Source)
              @IksarHS It’s always back-filled the non-golden gaps, though, once I had 1 of everything. This is the first time since Ashes I’ve had it not work that way.
              • Hylung

                Posted 4 years, 10 months ago (Source)
                @blisterguy @IksarHS Yeah, and this. I had a questioned this myself because when Polkelt was nerfed I dusted him but I only had him golden, and having a full Scholo set now and my legendary was a normal Polkelt so I went digging to see if it was intentional https://t.co/Z1gU4rWtbS
                • Iksar

                  Posted 4 years, 10 months ago (Source)
                  @Hylung @blisterguy HMM, well @Celestalon would know this much better than I so now I'm second guessing myself. Will look into it thanks for bringing up :)
    • ben_heathstone

      Posted 4 years, 10 months ago (Source)
      @IksarHS How’s Mercenaries (new game mode) coming along? On schedule? Who’s the best Mercenary player on Team 5 internal testing? 😅
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @ben_heathstone Definitely Paul, the lead of the Merc team. No updates, you'll hear more when it's ready :)
    • ZeddyHS

      Posted 4 years, 10 months ago (Source)
      @IksarHS There has always been a lot of speculation regarding Boom's Scheme. Was the armor gain always its original design or was there something else in mind? Perhaps bomb related? https://t.co/MybGyZQNHb
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @ZeddyHS Honestly it's been so long I'm not sure I remember but what I think happened was that Dr. Boom's Scheme was originally the Shaman AoE scheme. When we got to final design we were concerned at Warrior's going AoE toolkit and fatigue style decks being so effective.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @ZeddyHS While Shaman was struggling to find AoE tools. So we swapped the AoE to Shaman and had to redesign the Warrior card.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @ZeddyHS We playtested at (I think) 2 and 3, but ultimately made the card weaker on purpose so it would be fringe in the control-i-est of control decks but not really an option otherwise because it was just a stall card.
            • Iksar

              Posted 4 years, 10 months ago (Source)
              @ZeddyHS Given more time I think we would have kept redesigning but we were okay with having a fringe card for combo players just wanting to stall til they do their thing.
              • Iksar

                Posted 4 years, 10 months ago (Source)
                @ZeddyHS In retrospect, 4 mana was too much for even that circumstance to be a reality. We could have buffed to 3 (or maybe even 2) but what would we really be accomplishing in a world where gain a ton of armor and stall is a great option?
                • Iksar

                  Posted 4 years, 10 months ago (Source)
                  @ZeddyHS So some upsides and downsides to making a late swap and redesign but ultimately I think still worth it. One of the reasons the design existed at all was because we really liked the idea that some of the schemes have this infinite feel.
                  • Iksar

                    Posted 4 years, 10 months ago (Source)
                    @ZeddyHS Togwaggle's did that, but most of the others had a cap. For the AoE, the damage doesn't matter beyond a certain point, for the imp summon, it only goes to 7, etc. Having an uncapped thing can make for some great player stories when it gets extreme.
                    • Iksar

                      Posted 4 years, 10 months ago (Source)
                      @ZeddyHS So I think we fell in love with that concept, the other gameplay downsides ended up being so negative it wasn't a design that worked in practice. It happens!
    • writes_jo

      Posted 4 years, 10 months ago (Source)
      @IksarHS Was the watchtower nerf based on winrate or "feel"? They didn't seem that oppressive and hardly feel worth it now that they're averagely stated minions that can't attack. Was this a mechanic that didn't live up to expectations?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @writes_jo Mostly feel. We knew the nerfs would be pretty hard but they aren't the kinds of cards we'd like to show up on the regular like Tar Creeper or Sludge Belcher did. Happy if they are fringe or fit in the right deck, not happy if they are regular picks for generic power level.
    • ArthurDenison

      Posted 4 years, 10 months ago (Source)
      @IksarHS I’m curious to know about data for aesthetic things like cardbacks and hero portraits. Do you all track which are most popular? What sort of information do you have on how people use and interact with those parts of the game? Thanks for taking questions!
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @ArthurDenison We do lots of cosmetic tracking for both coolness and business reasons. Cosmetics products that people buy are more likely to see things like them in the future. The three kindgoms skins did abnormally well, for example.
    • GallonHS

      Posted 4 years, 10 months ago (Source)
      @IksarHS What was your favorite game before Hearthstone?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @GallonHS mmm WoW Everquest Halo Pokemon Red/Blue Mario 64 Street Fighter 2 Tekken Gears of War
    • Hockeyboyz3_hs

      Posted 4 years, 10 months ago (Source)
      @IksarHS If Blizzard made a Hearthstone anime who would be the protagonist?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @Hockeyboyz3_hs this is a good question.... Probably a new character. A city orphan who Harth gave a job sweeping floors in the Inn. Never had the gold for cards but learned the game by intently watching tavern go-ers play.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @Hockeyboyz3_hs Eventually a wealthy patron took notice of the orphan's knowledge and gave him the means to play. Orphan child beats everyone in the Inn at the game and it seen as a prodigy that could possibly take on the big city Hearthstone players of Stormwind and Orgrimmar.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @Hockeyboyz3_hs A story of a rural town supporting the small-town kid who takes on the wealthy bourgeoisie Hearthstone class. Hearthstone becomes popular all around Azeroth and orphan child becomes famous, going on to win multiple Azeroth championships.
    • Reavered_HS

      Posted 4 years, 10 months ago (Source)
      @IksarHS Are there any plans on having a pickable game boards like how you can pick your card back and coin?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @Reavered_HS We were actually just brainstorming this yesterday. There are some challenges involved. Ideally you could pick a board and be able to show it off to your opponent. This might mean we only do half-boards...
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @Reavered_HS But the way boards are built in Hearthstone, they only work from one angle. So we couldn't just flip a single asset to the other side of the board and expect it to work.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @Reavered_HS So this means we could have custom boards that only you see, or we could take on all the tech and artistic challenges of having two different boards of totally different styles in the same play space.
            • Iksar

              Posted 4 years, 10 months ago (Source)
              @Reavered_HS We aren't sure what path to take, might start (or end) with this idea only in battlegrounds. Nothing to discuss yet but we think the idea is cool.
    • RealPrismsword

      Posted 4 years, 10 months ago (Source)
      @IksarHS What's one mechanic you wish you could port from Battlegrounds to another Auto Battler and what mechanic/unit do you wish you could port from another Auto Battler into Battlegrounds?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @RealPrismsword Hearthstone has better up front understandability than other auto-battlers. It's easier to understand 5/5 is better than 1/1 than it is to understand X unit ability/damage is better than Y unit ability/damage.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @RealPrismsword When you first play some other autobattlers it's a lot easier to get lost in all the choices available than it is in Hearthstone. So I suppose overall accessibility is just something I wish other auto-battlers were better at.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @RealPrismsword Alternatively, most of these other games do a better job of the game feeling like a big party with other players. Like you are truly playing a multiplayer game. Hearthstone is a game with 8-players that doesn't really feel much like an 8-player game.
            • Iksar

              Posted 4 years, 10 months ago (Source)
              @RealPrismsword Neither of these are units or mechanics but more notes about the core strengths and weaknesses or our game in comparison to the other products out there.
    • LWaechter25

      Posted 4 years, 10 months ago (Source)
      @IksarHS Been loving the new patch, are you guys happy with how the meta has turned out so far now that lunacy mage has died down a bit?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @LWaechter25 Still evaluating. Paladin is still very powerful, Face Hunter is more of an opportunist. Nothing wrong with Paladin being the best deck, just keeping a close eye on the margins between it and other classes. Making sure there are still good options out there, etc.
    • hypopyh

      Posted 4 years, 10 months ago (Source)
      @IksarHS Team 5 has been subjected to a Hunger Games-esque battle royale!! Would you team up with anyone? And is there anyone you definitely do not trust?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @hypopyh Well, I'd have no idea what I was doing. So in that case, I'd pick Gloria because she has lots of experience dealing with me when I have no idea what to do.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @hypopyh And I don't trust anyone I can't predict. @Chakki_HS or @quietbastion are hard reads. Alec likes to be flashy and you are loud so I'd feel more comfortable predicting your movements.
          • hadidjahb

            Posted 4 years, 10 months ago (Source)
            @IksarHS @quietbastion Dominic would either plant a garden and live out his days in the ring or shoot you in the throat then talk trash about you in his post-game interviews, no inbetween.
            • quietbastion

              Posted 4 years, 10 months ago (Source)
              @hadidjahb @IksarHS Wow this is completely accurate
              • Iksar

                Posted 4 years, 10 months ago (Source)
                @quietbastion @hadidjahb hmm yes definitely not trustworthy...
    • GodsWoundsHS

      Posted 4 years, 10 months ago (Source)
      @IksarHS Any plans to add Vanity rewards to Arena/Duels/BGs like cardbacks, coins, skins potentially diamond cards?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @GodsWoundsHS Yes. We're ramping up our cosmetic pipelines significantly and have been for quite some time. I would expect things like you mention in the future, nothing to talk about yet, but we workin
    • felipedm2001

      Posted 4 years, 10 months ago (Source)
      @IksarHS Who is the best WOW character that you feel they should be in Hearthstone, but you didn't have an opportunity yet?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @felipedm2001 7 years later we've done most of the big ones. I'd like to do Pandaria. Taran Zhu, Chen Stormstout, Lili, etc. We've always held off because 'what if we want to do monk someday' but it's been so long now that we might just do it. No plans as of yet, though....
    • victort1324

      Posted 4 years, 10 months ago (Source)
      @IksarHS Can we expect to see any buffs in future balance changes? I gather that nerfs are the preferred route but when are buffs warranted over nerfs from a design perspective?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @victort1324 We're going to discuss it next week. Wanted to give the nerfs some time to breath so we can look at the resulting meta and change cards accordingly. No date yet, but I'd say less than a month.
    • StacheManTM

      Posted 4 years, 10 months ago (Source)
      @IksarHS Has there ever been discussion bringing Hearthstone to consoles or do you think it’ll be a wasted effort?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @StacheManTM We've talked about it but never really taken it seriously. There is tons of upkeep involved with updating on playstation, microsoft, and nintendo platforms for every patch. We'd also have to have totally new inputs that fit controller gameplay.
    • hs_Pasca

      Posted 4 years, 10 months ago (Source)
      @IksarHS Who is your favorite competitive player to watch?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @hs_Pasca @Surrender_hs is my favorite HS player, always has been. Extremely talented.
    • msjtx2020

      Posted 4 years, 10 months ago (Source)
      @IksarHS Thanks for doing these. I think the light touch/more frequent method is definitely the way to go with nerfs, but in terms of Paladin this last one seemed extra light. How are you feeling about this patch and the potential need to go a little further to bring Uther in line.
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @msjtx2020 Waiting to see. We'll discuss on Monday but wanted to give changes some time to breathe. If Uther is hanging around 54+% with few bad matchups we'll probably tag it again. If it ends up the best deck that is fine, just don't want it to shove all other contenders out.
    • trevor_grote

      Posted 4 years, 10 months ago (Source)
      @IksarHS What prompted the decision to start doing mini-sets? I’m a fan of mid-season change injecting, just an interesting route to take
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @trevor_grote Pretty simple, actually. We wanted to do content on a 2-month cadence instead of 4-month because we felt 4-month was too slow. We tried things like buff event or bring back cards from Wild to Standard, both were just okay.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @trevor_grote So we thought why not use our existing pipeline of making cards to just release a smaller set instead. First few went very well from an engagement standpoint so we built it in to the core content cadence.
    • GLgamer98

      Posted 4 years, 10 months ago (Source)
      @IksarHS Will Hearthstone have it where some weeks have double tavern pass points from games? It doesn’t have to apply to the quest but it would be very nice to have some 2XP weekends.
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @GLgamer98 We originally had lots of mini-events planned but decided to bake all the rewards we wanted to give into the main track. There were some.... issues.... with holding back rewards information from players and saying 'trust us!'
    • Gui_Fieti

      Posted 4 years, 10 months ago (Source)
      @IksarHS What card in Hearthstone do you think has the best translation from its WOW source?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @Gui_Fieti Someone asked me this the other day. Spells do a great job for the most part. Pyroblast does the same thing in both games for the most part. Character-wise I think Nefarian (for mechanical reasons) and Majordomo (for flavor reasons) are good examples.
    • WardrumHS

      Posted 4 years, 10 months ago (Source)
      @IksarHS How often do you look to newer WoW content for inspiration? If I remember right, the Tortollan actually got more face time in HS before WoW, but I'm curious on when we might see some Shadowlands races/characters? Maybe too far removed from Azeroth to fit into a general expansion?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @WardrumHS Some of the ideas for new expansions have been Shadowlands themed. Tortollan were developed on T5 first (in Un'Goro) and later used in WoW. Hearthstone stories tend to be less 'big' than WoW stories. If we did a Shadowlands theme we'd probably pick one small piece of it.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @WardrumHS But yes, we look to WoW for inspiration all the time. New content and old.
    • CN_Soda

      Posted 4 years, 10 months ago (Source)
      @IksarHS Hi my dear Iksar, please show the ladder MMR as a number, not only rank. let us see the change of MMR after every game. If I'm at rank 2 legend and I don't know how many games I need to get rank 1 that would be sucks. Please tell me your opinion about this one!
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @CN_Soda We thought about this (and might still do it at some point) but I think players would actually be unhappy with it. There are some strange things that happen to an MMR number that make sense mathematically but aren't very intuitive.
        • Iksar

          Posted 4 years, 10 months ago (Source)
          @CN_Soda You see some of it on Battlegrounds now. Players get upset when they lose more points for losing than they get for winning. They think there are matchmaking problems or there is a bug and they are being wronged in some way.
          • Iksar

            Posted 4 years, 10 months ago (Source)
            @CN_Soda Also we normalize the MMR number every season, the number inflates over the course of a season, so I think it would be a fairly confusing thing to keep track of and understand.
            • Iksar

              Posted 4 years, 10 months ago (Source)
              @CN_Soda Some seasons you'd be 2.0 MMR and rank 100 and other seasons you might be 3.1 MMR and rank 10000 and not understand why.
    • triplelift_hs

      Posted 4 years, 10 months ago (Source)
      @IksarHS I took a look through the skins in my collection the other day and I noticed that there are a lot of cool skins and alternate heroes. Do you have any favorites?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @triplelift_hs N'Zoth. My favorite set of skins is actually in concept phase right now. Being done by the very talented @MrJackArt. Can't wait to share them when ready.
    • mattatarms

      Posted 4 years, 10 months ago (Source)
      @IksarHS Where do you find the Kermit gifs?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @mattatarms i type in 'kermit' to the gif option on twitter
    • BoaPharaoh

      Posted 4 years, 10 months ago (Source)
      @IksarHS Have you ever thought about introducing Field Spells/Lands or any kind of continuous spells like to Hearthstone?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @BoaPharaoh So many times. There is gameplay there but we'd have to figure out a visual that has great readability. Also something that can be interacted with by your opponent. I'm SURE we'll get there at some point, so far there have just been many cut mechanics trying to get there.
    • imik_plays

      Posted 4 years, 10 months ago (Source)
      @IksarHS How's the "upgrade cards to their golden versions" feature doing? Any new updates? Can we expect it this year or rather next?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @imik_plays Progressing, no release date yet.
    • imik_plays

      Posted 4 years, 10 months ago (Source)
      @IksarHS Don't you think that Baku and Genn will become more and more annoying as literally every odd/even card option for a specific deck odd/even deck will get strong enough and it will feel like you have no restrictions at all by running either of them?
      • Iksar

        Posted 4 years, 10 months ago (Source)
        @imik_plays Baku and Genn decks will get better over time, but that is true for any Wild deck. I actually expect them to get worse over time in comparison to other decks. Given infinite time the only decks that will survive will be insane early-game combo decks.



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