Ravinix, could we get some insight on the changes made to Uther and Brightwing? I strongly feel that removing Block from Uther and moving Dream Shot to Level 1 wrecks the Talent Diversity. Removing Block from Uther keeps him a back line hero, and putting Dream Shot on Level 1 severely hurts building BW offensively as there's no offensive talent to take at Level 7. These are very, very, very big changes to how I play these heroes.
Good question, but not really one that I can answer with any confidence. The balance design team will be doing a Q&A here on reddit very soon, though, so hold on to that question and you'll get a chance to ask it again then.
We should have more specifics on the Q&A coming tomorrow.
Wait. In your example old footmen dealt 100% more damage to structures and new footman deals 200% more damage.
Did minions always have a 100% bonus to structures and now its 200%?
Did minions always have a 100% bonus to structures and now its 200%?
Yep! I should have specified this. Minions have always dealt double damage to structures. Today's patch increased the bonus to triple, meaning a 50% damage increase to structures when compared to the previous patch.
Ravinix
Good question, but not really one that I can answer with any confidence. The balance design team will be doing a Q&A here on reddit very soon, though, so hold on to that question and you'll get a chance to ask it again then.
We should have more specifics on the Q&A coming tomorrow.
Ravinix
Yep! I should have specified this. Minions have always dealt double damage to structures. Today's patch increased the bonus to triple, meaning a 50% damage increase to structures when compared to the previous patch.
Ravinix
It was a mistake in the notes, no minion damage functionality has changed between PTR and today's patch.
As an example:
Sorry for the confusion!