Give an enemy Frostbite and Vulnerable this round.
Frostbite - Set a unit's Power to 0 this round (it can be changed after).
Slow - Slow spells can be cast outside of combat and other casting. The enemy can respond.
Vulnerable - The enemy can challenge this unit, forcing it to block.
"These warmbloods wouldn't last a single day in the Freljord!" - Sejuani
Head on over to the Card Discussion forum to share your opinion on Caught in the Cold.
Learn more about Rising Tides in our expansion guide including all the new card reveals.
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