This seems like a really good card for big rougue in wild . Also it may be really good in standard with Anubisath Warbringer , especially if you have necrium blade on .
This is a really good card even if it seems like Drain Soul ,the extra 2 damage /healing is not something to laugh at for a 2 mana card . This would be better compared with the warlock spellstone from last expansion with the small downside that it can't get to 6 damage but with the big upsite that it costs 2 less and that it can go face.
If dragons are going to be a thing in warlock this expansion this card is going to be amazing . It's such a powerful card when you are behind that also has the possibility to end games.
People who compare this with Steamwheedle Sniper are wrong. While the cards seem very similar there is a huge powercreep going on here . This guy has the perfect stats for a 1 mana minion +the perfect answer for when you opponent will drop their 1 mana minion . While Steamwheedle Sniper was only 1 mana more expensive and had +1 attack , that 1 extra mana made you lost control early in the game and you never really got to use the heropower benefit .
I have a feeling that this will prove to be a lot more poweful than people expect. This will do 6 damage at least +give you 3 minions that can trade or hit face even more + the 2 heropowers will deal an additional 4 damage . In worst case scenario you get to deal 10 damage to the enemy and in best case you get to deal 13 damage .
I don't know why but this seems very scary to me given the really good mechs that we have . The constant 5 damage is also no joke and unlike ragnaros this can also attack each turn .
This seems like a very good card. The final card is insane given that you get an arcanite reaper+a tutoring sprint+4 blessing of kings =27 worth of manna . The dragon warrior archetype is also the only good dragon archetype that already exists this rotation and if most of the invoke cards will be attached to dragons warriors will surely find good use for this one
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
This may be good but the deamon pool right now is not as exciting as it was last rotation given that Doomguard and Voidlord are both gone . Still , it will do it's job in an agro-to-midrange deck .
My facorite card so far would probably be Anka , the Buried. It seems like one of the strongest cards I've seen in a while and it pretty much gives rogue the possibility to play a Mecha'thun deck.
Very good card! Can't call it amazing but the healing is quite substential and it pushes both the healing archetype and the dragon one.
3 stars
This seems like a really good card for big rougue in wild . Also it may be really good in standard with Anubisath Warbringer , especially if you have necrium blade on .
4 stars
This is a really good card even if it seems like Drain Soul ,the extra 2 damage /healing is not something to laugh at for a 2 mana card . This would be better compared with the warlock spellstone from last expansion with the small downside that it can't get to 6 damage but with the big upsite that it costs 2 less and that it can go face.
4 stars
If dragons are going to be a thing in warlock this expansion this card is going to be amazing . It's such a powerful card when you are behind that also has the possibility to end games.
5 stars
People who compare this with Steamwheedle Sniper are wrong. While the cards seem very similar there is a huge powercreep going on here . This guy has the perfect stats for a 1 mana minion +the perfect answer for when you opponent will drop their 1 mana minion . While Steamwheedle Sniper was only 1 mana more expensive and had +1 attack , that 1 extra mana made you lost control early in the game and you never really got to use the heropower benefit .
5 stars from me
Seems like a really nice addition to any secret hunter deck .
4 stars
I have a feeling that this will prove to be a lot more poweful than people expect. This will do 6 damage at least +give you 3 minions that can trade or hit face even more + the 2 heropowers will deal an additional 4 damage . In worst case scenario you get to deal 10 damage to the enemy and in best case you get to deal 13 damage .
4 stars
I don't know why but this seems very scary to me given the really good mechs that we have . The constant 5 damage is also no joke and unlike ragnaros this can also attack each turn .
4 maybe 5 stars from me
This seems like a very good card. The final card is insane given that you get an arcanite reaper+a tutoring sprint+4 blessing of kings =27 worth of manna . The dragon warrior archetype is also the only good dragon archetype that already exists this rotation and if most of the invoke cards will be attached to dragons warriors will surely find good use for this one
5 stars
Very good card in theory with the main drawback being how fast it will get you to fatigue. I imagine this card will be put in a deck that will already have carddraw to find the invoke cards . This also doesn't seem to be really all that needed for rogue given that they have acces to far better carddraw with less restrictions since this Galakrond would be better used in a control/late game deck that usually doesn' t work for rogue .
3 stars , maybe 4
Extremely good control card for priest. Someone will deffinetly make a deck with Convincing Infiltrator + Obsidian Statue and Shadowreaper Anduin.
5 stars but I hope it sucks because priest already has so many boardclears
This may be good but the deamon pool right now is not as exciting as it was last rotation given that Doomguard and Voidlord are both gone . Still , it will do it's job in an agro-to-midrange deck .
4 stars
My facorite card so far would probably be Anka , the Buried. It seems like one of the strongest cards I've seen in a while and it pretty much gives rogue the possibility to play a Mecha'thun deck.