Comments
8 totalSolid points! I'm less a fan of the extra arms revert than mage, however. Priest doesn't have another solid deck right now and (at least IMO) didn't find priest that oppressive if you teched against it. Extra Arms gave Priest …
I'm pretty ok with all these nerfs, especially pocket galaxy. That being said, if they truly view CC as the problem card for mage, increasing it to 4 mana IMO won't change very much. Potentially this change with the nerf …
Man you REALLY love you some mountain giant lol! Even coming from me--whose favorite deck has always been control warlock (RIP)--it seems crazy to say the punishment from a 4 mana (actual worth 12 mana) 8/8 is conjurers calling.
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I agree with your point that the cost reduction mechanic as a whole needs to be streamlined and fixed overall so it can't be abused, but CC isn't as big an issue on it's own. If you build an entire …
Unlike Warrior and Mage, Priest doesn't have a ton of great decks and spirit/fire are two of the only combo cards that somewhat keep the class afloat. Sure priest has the quest now, but even that is fairly challenging to …
Kripp posted a fantastic video on Conjurer's Calling and made the point that the issue isn't Conjurer's Calling as much as it's Mountain Giant, since the card can be cheated out for 3-4 mana but then when hit with Conjurer's …
Interesting take! I'm not sold yet on the Octosari, might want to consider replacing with a silence or even Solarium for cheaper card draw in a pinch? Plague of Flames is a particularly interesting include, is that tech primarily for …
There's a 100% chance this card becomes an auto-include in control warlock if control warlock becomes a thing (which on the strength of classic cards alone it's almost there). 6 mana to destroy an opposing minion and put a 7/5 …