Well this could turn out to be either very strong or complete Garbage. I mean negating Fatigue Damage is awesome but the way you have to go to get there is pretty dangerous :)
Depending on what other cards this expansion will bring this could like i said at the beginning very strong or Garbage :)
Very nice addition for my freeze Mage. Not sure tough if i will build a Freeze Mage list that will include Hero Power Stuff with Mordresh or Freeze Mage with C'thun etc.
Interesting card and i think at least now (at the beginning of the new cards) lots of players will not think about this card and not play around, so this could be decent enough to find it`s play.
Also can slow down many plays if the opponent only has 1 strong minion on board that can attack - kinda like if you bluff with hunter to play Freezing Trap for example.
Decent Card - could still be a little slow to see play but still decent because it also equips the weapon - so yeah lots of classes could benefit from this.
I think this one is decent - sure not the best one but this could work pretty well in Zoo-ish decks and i think also works as some sort of Soft Taunt because if it isn't removed it still gives you pretty decent value.
At first i thought this card was meh ... would not find a place in the Meta, but the more i think i about it, the more im convinced that this could become better then expected.
Sure most Hunter lists want to run other cards instead of this but lists with Pack Runner or other Cards that summon Hyenas or other Rush beasts this could work as a hard removal for big taunts.
Still not the best card but at least ok even if it will be very situational.
This looks hella strong - right now one of the best things i can think of is to play this in Celestial Druid - but could also work in some sort of Nature Buff Druid but i think this will be stronger in Celestial lists.
Pretty interesting Card - could work in some Kind of Aggro Maybe Pirate / Stealth Rogue. Not sure tough if this will see much Play otherwise but i think a 1 mana Hand disruption spell is still good on it's own.
If Priest get`s new Holy Spells so this could be abused more then it would be an ok card - right now the best or most played Spells in priest are not Holy and therefore this card needs more Holy Spell support to be good.
Well .... right now i guess this one is not good enough to find it`s way into the Meta. But if we will get more Frost Mage Support this could turn out pretty good.
Well this could turn out to be either very strong or complete Garbage. I mean negating Fatigue Damage is awesome but the way you have to go to get there is pretty dangerous :)
Depending on what other cards this expansion will bring this could like i said at the beginning very strong or Garbage :)
Not bad but also not that great. Still decent enough to maybe find it's way into some decks.
OK card, but not sure that this will find it's place in the meta. Maybe wild for Quest Hunter?
Very nice addition for my freeze Mage. Not sure tough if i will build a Freeze Mage list that will include Hero Power Stuff with Mordresh or Freeze Mage with C'thun etc.
Interesting card and i think at least now (at the beginning of the new cards) lots of players will not think about this card and not play around, so this could be decent enough to find it`s play.
Also can slow down many plays if the opponent only has 1 strong minion on board that can attack - kinda like if you bluff with hunter to play Freezing Trap for example.
Well i guess this is pretty damn Scary in Wild - sure also good for standard but not as bonkers as it could be in wild.
But i could also see this working in standard - and it also has a decent body so it is not that easy to remove.
Awesome 1 Drop for Shaman. Good stats and good addition for elemental shaman.
Decent Card - could still be a little slow to see play but still decent because it also equips the weapon - so yeah lots of classes could benefit from this.
Well this one is pretty darn good i would say. Synergy with Saurfang and N'Zoth and therefor will give you lots of armor.
I like it.
I think this one is decent - sure not the best one but this could work pretty well in Zoo-ish decks and i think also works as some sort of Soft Taunt because if it isn't removed it still gives you pretty decent value.
Interesting. Priest has some good removals and this plus the Wave could add one more boardclear to that list.
Not sure if you would run those 2 cards instead of other stuff but defenitely not as bad as it looks.
At first i thought this card was meh ... would not find a place in the Meta, but the more i think i about it, the more im convinced that this could become better then expected.
Sure most Hunter lists want to run other cards instead of this but lists with Pack Runner or other Cards that summon Hyenas or other Rush beasts this could work as a hard removal for big taunts.
Still not the best card but at least ok even if it will be very situational.
This looks hella strong - right now one of the best things i can think of is to play this in Celestial Druid - but could also work in some sort of Nature Buff Druid but i think this will be stronger in Celestial lists.
Looks solid. Decent Stats and could work to cheat out bigger Minions like the new 4/9 for example.
Decent Card overall.
Well if this gets discounted with for example the guy who makes taunt minions cheaper or in some other way then yeah, this card can be freakin strong.
Or if you ramp fast enough but on it`s own without cheating this out earlier i think it will be to slow.
Pretty interesting Card - could work in some Kind of Aggro Maybe Pirate / Stealth Rogue. Not sure tough if this will see much Play otherwise but i think a 1 mana Hand disruption spell is still good on it's own.
Hit lvl 100 a few days ago now im 110. Picked the Valeera Skin as Reward because Rogue is the Class i have the fewest skins.
If Priest get`s new Holy Spells so this could be abused more then it would be an ok card - right now the best or most played Spells in priest are not Holy and therefore this card needs more Holy Spell support to be good.
Well .... right now i guess this one is not good enough to find it`s way into the Meta. But if we will get more Frost Mage Support this could turn out pretty good.
Decent card for Shaman. But it also depends on how many new Nature Spells and Elementals we will get for shaman. Still decent tough.