Freforos
LV.7Draconically Dedicated
Comments
320 totalIt doesn't look good enough to justify a spot in the deck. Still a nice card if discovered by some effect or added randommly in your hand (like the new 3/5 dragons that add 2 1 cost spells in your …
To add salt to the injury, they printed this card for the class that already has the best invoke mechanic. Very strong.
Maybe the absolute strongest invoke card? I think so, even if the cost is tied for the hightest for invoke cards, this one do it twice, and shaman's invoke is the strongest to begin with.
So this is a …
A good low cost board buffs for shaman is quite scaring, the overloard maybe will make it less powerful and make it feel a bit clunky to play; but shaman now don't even dislike of being overloarded that much (especially …
Memes aside, 4 mana 7/7 didn't even see that much play. This is a dragon and that helps with the "dragon in hand" requirements, but i don't think this is enough at all to justify running this card. The spell …
I think this card is nice, is a cheap invoke card, and that is already good. Freezing a minion and summoning a 2/1 with rush for 1 mana is super good, because it disrupt your opponent's tempo and helps you …
a 1/3 that has a way to gain a bit of attack is generally a good card, i think it will see some play in the right decks
This Gakakrond seems very very good. It has a proactive battlecry (and reactive too, thans to rush), the reason i pointed out that is proactive is because Shudderwock will repeat it (unless it repeat all the invoke battlecries before and …
in wild is very strong.
in standard is not that strong, but helps rogue with combo cards. In a pirate deck it would be played even if is a bad card to put out with [card]Captain Hooktusk[/card] (i hope …
0 mana spells are always something you have to look for, this card seems to already go in the nomi priest decks.
In standard it looks like a win-more card, because priest doesn't have any mana cheating right now, so for this card to be strong it has to hit a strong minion that you already played and that it survived.
…
By itself, is the best invoke card. Too bad that the invoke for priest is the weakest, and that they have the weakest Galakrond deck too.
This is a better card than the 7/7, because it impacts the board rigth away. Still, i don't think at all that these 2 cards are worth the trouble of not including neutral cards in your deck. Maybe in future …
I think this card is very good in a swarm deck, the only problem is that, if you have it in your starting hand for example, that those decks want to spend mana to put pressure on the board instead …
Pretty strong card, and is even stronger with the new sidequest. It will probably see some amount of play
I don't see this "pure" paladin deck.
Especially if this card is the reward, 5 random paladin cards is good, but paying 7 mana to add 5 cards that maybe will suck is not an easy thing to do …
This card is cool, it gives you a 1 turn play and a low cost spell that synergies with your deck. In cyclone mage i'm pretty sure it will be played, because it works with the sidequest and makes the …
The reward is amazing, but the condition is not easy to complete. Even if you can complete it, maybe playing the elementals wasn't your best play so you still losing tempo.
Thanks to the new elementals in the new …
This card is good, and is a card that highlander mages especially were looking for.
It clears a wide small board, two mid-rangey minions or a big minion, or a combination of those.
It even rewards you for …
This card is very interesting, mages in general have an easy time generating spells, and mage decks that purposely want to generate a lot of spells do it pretty well.
Maybe it will gives the cyclone mage the consistency …