Comments
23 totalThose signatures look sooo good!
How much do these catch-up packs cost?
Some of these neutrals are pretty nutty...
A World Championship event with 16 players. The last one people really remember was Hunterace vs Viper in the finals.
900-1500 gold seems very reasonable. If you could just upgrade right away to the highest level with no cost, then what would be the point? The point is to have a certain sense of progression.
Alternatively, they …
These numbers are off, instead of "XP to level" and "Cumulative XP", you have "XP to next" and "Total XP". It takes 155200XP to get to level 100, not 156525.
Additionally, this table only goes up to level 350, …
Double XP for a class, yeah could be good.
Double Stars... then what is the point of a ranked system? Well, do not have these double stars past D5 please. Should it not be better to reward players for …
Akama Stealth Rogue then, where the only epics are Secret Passage and Greyheart Sage and all the other support cards are Common/Rare: https://www.hearthpwn.com/decks/1384958-stealth-rogue-easy-climb-d5-to-legend
As usual with buying packs for HS, the value is in being able to play the …
So, it would make sense these bundles aren't limited time and are permanent?
[quote from="Iksar"]The reason I like to award a specific card or a specific pack when we can is to not introduce another layer of decision making. Most players have no idea what to craft or what pack to get so …
Me too!
Turns out this card has been very clunky, in my experiments.
I am pointing out the card names as a joke, lol.
They basically named it themselves with those dragons in DoD. Does that give the "Evasive" keyword any substantial credibility over "Elusive", "Untargetable"? Who knows? They've made concepts with …
With DoD, we have:
[card]Evasive Feywing[/card]
[card]Evasive Wyrm[/card]
[card]Evasive Drakonid[/card]
[card]Evasive Chimaera[/card]
hmm I wonder what the keyword is here...
Another [card]Knuckles[/card] combo card!
Minions who attack because of Trueaim and survive get to attack again, right?
I kept thinking Turalyon should have [card]Batterhead[/card]'s ability to attack again. It is an 8 mana 3/12, after all.
We got a [card]Windshear Stormcaller[/card] activator!
Could even run this with [card]Mo'arg Artificer[/card], double the AOE
Oo nice I want that for my Big Shaman Muckmorpher deck. Duel Paladin could use this too.
Big Bad Archmage is almost outdated because it's too slow.
Now, what if it read Battlecry: Your opponent's next hero power costs (1) more.
Then we'd have some double battlecry synergies...