Comments
16 totalIf a deck isn't a combo deck, it doesn't seem to be strong. Sadly wild has turned into this, more than ever. You can taste the bitterness of this truth after losing on turn 5 over and over to OTK …
Personally I was waiting for a bit more finisher type questline for Rogue. As flavorful as it is, it's not what I was hyping for.
I am not a cosmetic loving type, nor a warrior main; but this time I am definetely going for Magni. Best portrait ever.
One of the best cards that have revealed yet! Sad that revealed for priest(Natural Hate). Very strong, game changer effect with a stick. What makes a card 5 🌟
In standard neither rogue archetype needs this kind of control tool, I so totally useless, I think it will see no play. On the other hand in wild mode, some experiments can be done with Kingsbane.
Priest is going to 'Control' all the way as it seems...
This year it is going to be about Hero Power for mage then...
Trying in my deathrattle rogue deck at wild. But no success yet...
Simply OMG! What an effort. Absolutely loved the design and idea behind it. Thank you.
Actually I am afraid to play Yogg in a game... After tens of minutes battle to gain board advantage, at last my Yogg is ready to turn the wheel... The very first try and he rolls 2 Pyroblasts one after …
Nice deck and game plan, really liked it. Also an awesome guide. Thank you for your effort. Keep up good work!
Actually disappointed, expecting far more better weapon after revealed rogue/warrior minions. Because warrior already has too good weapons to benefit these minions advantages but rogue doesn't...
Especially for Rogue...
Great Post, thank you for the compilation of this subject. I really like the background of Hearthstone, it keeps game far from being just a game. Wish to see more like this. Thumbs up!