Comments
12 totalRemember it activates Galakrond's hero power for warlock which immediately summons 2 imps which immediately give it +2 attack. It's not incredible but a whole lot better than [card]Magma Rager[/card].
I got [card]Octosari[/card] on my first pack and soon after on my sixth pack I got [card]Siamat[/card] which is instantly going in all of my decks.
Cost is far too steep for a board flood deck. Any other deck would not take advantage of the hero power. Just seems in general, maybe there's something I'm missing.
Edit: [card]Swarm of Locusts[/card] was the missing piece, now it's …
Not dealing 1 damage to your minions can be seen as a downside in priest, and restoring 1 health is almost insignificant. It works kind of awkwardly with [card]Wild Pyromancer[/card] too.
This is absolutely incredible. Rogue really doesn't mind missing turn 1 either with all the insane removal they have they can win the early game easily.
Plays [card]Valeera the Hollow[/card]
You cannot escape the shadow of death.
Plays [card]Shadow of Death[/card]
Concedes
[card]Candleshot[/card] was 3 pings for 1 mana, [card]Springpaw[/card] was 2 pings for 2 mana with beast synergy. This is 6 pings and beast synergy for 3 mana which sounds okay until you consider the fact that you take a lot …
Love it, really wish they'd give up on the "from the opponent's class" theme for rogue and just stuck with "from another class" from now on.
Not trying to be mean but Google translate would have done a much better job of conveying all that information.
Am I a bad person for hating that they brought back a fairly awesome old school cardback that now literally everyone owns?
I love how flexible this is for a freebie but at the same time I really hope this doesn't replace the random class freebie you get on release.