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MarcoHS

Scholomance Surveyor
Joined 06/02/2019 Achieve Points 325 Posts 97

MarcoHS's Comments

  • Nice card and great beast sinergy. No more face is the place

  • Another good taunt. More minion sinergy with healing for priest

  • Strong card, poison and discover a spell. In which deck? I don't know :)

  • Sinergy with the new spell that burns cards? Seems difficult to trigger

  • Why cost 0? They removed some freeze spells for this one? I'm confused

  • Could be good if discovered? Don't think so you put it in a deck.

  • Good card mainly because the menagerie warden is back.

  • Strong as buffer, as finisher. Murloc back for sure with the core set

  • Face is not anymore the place. Hunter is getting slow

  • Doesn't cost too much for a face rogue? Really strong if draw on 4 :)

  • Usually this kind of card looks good but then don't see any play

  • Why they push with cards 0 cost? They never learn

  • Strong card, aggro or control.

  • Are we missing some cards? Seems really bad

  • Discounted by the legendary, seems quite strong

  • Strong card. Must craft for any paladin deck

  • Great spell for rogue after using a weapon. You can push extra damage, draw, all depends on the game. The hero power costs 0. Should cost 1…

  • You can draw it with the legendary card and have a 44 rush turn 6 for 2 mana. Strong card.

  • Good aoe. Priest still slow control deck.

  • Strong taunt, nice deathrattle. Hopefully no more Res priest support :)