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MenacingBagel

Zombie Chow
Joined 09/24/2019 Achieve Points 815 Posts 723

MenacingBagel's Comments

  • Looks good and annoying so I hate it already fine stats and super annoying early

  • Looks nice sort of like a mini demonfire potion or whatever that thing was except without the health boost and a nice heal effect

  • the comparisons with highmane are weird to me this is more like that tree card from witchwood since it's just two imps stacked on top of each other

  • Nice aura I guess not sure if it will stick around long enough for you to use it too much though 

  • I think it is a bit clunky you might not be able to play both cards and then you miss out on the bonus draw or you might get 4 cards who knows!

  • Decent card overkill effect is a fine addition works well with those handbuff cards we've seen

  • I guess C'thun stole from Rafaam and rebranded it I expect to see this quite a bit especially from random effects

  • Not really sure what this would be used for besides free cards cant think of any priest archetype that revolves around two combo cards off the top of my head, but I'm sure its a good card and will see some play.

  • Because demon hunter needed more support healing stuff I guess solid card will most likely see a lot of play

  • I don't really think anyone besides elemental mage will play this since it sucks other classes don't quite have the elemental support for it and even those that do don't have a reason to play it.

  • pretty good I think gets secrets out early and effectively.  

  • I kind of wish priests would stop getting meaty taunts with "at the end of your turn make some value" I expect to see this abomination a lot

  • price reduce tutor seems grand honestly its much better than just draw card reduce 2 since it tutors minions specifically 

  • turn 5 4/7 taunt seems great granted you just have to play a 4 mana prior 

  • You can now puke up way more spells with sunshard with this and those elementals in wild although I doubt puke priest will be a thing this seems good nonetheless

  • decent heal and aoe smack I guess could be used to remove tokens or pop shields if you don't care for the healing

  • INFINITE TREES! granted you can get like 3 onboard and they align correctly might be a bit crazy in wild

  • pretty neat I guess but it feels lame for a legendary to just add two common spells to your hand

  • looks good to me you get an 8 drop and some armor sort of like that libram except slightly different since its a random minion and armor so you don't have to be damaged

  • I think it could be super useful with polkett or deck trackers granted I have no idea what I'm judging these cards on half the time though since I'll most likely end up playing none of them.