OldenGolden
LV.7Snow-Covered
Comments
131 totalOne of those mini-Yogg type cards, a nice late game burst of damage and healing that could swing a game in your direction. Just needs a deck that veers away from the traditional weapons and minions go face thing, seems …
Of all the cards that have ever been printed that made me think "WTF". . . this has to be the WTFiest. Take what was a 4 mana card, reduce that cost by 3, and make it tradeable, just in …
I think your definition of sabotage needs some reworking. Although, if you think you're the center of the universe, then I suppose anything that isn't exactly to your liking is tantamount to treason or something.
For me, I don't …
The hardest part of deckbuilding for me is that there are just so many cards, I always feel like i'm leaving important things out, and usually do, and then I can't seem to figure out what I need to cut. …
I was hearing some complaints, when the latest nerfs were announced, that Shaman need to be hit. I rolled my eyes, thinking the class had just spent a year or so in the toilet, and as soon as they have …
I sometimes worry about LoR's future, but only because of two things - one, if i play at certain time of the day, i end up matching against the same guy over and over, leading me to believe there are …
Boy, they really like that green color, huh? :P
As a separate sort of wish list, I kinda wish there were maybe a few more players for the game, so I less often find myself queued into a Noxus/SI Aggro Bot. Playing casual style games, I can find myself …
0 play in standard, and gosh, it's been out a whole few weeks, let's nuke it! Format bans are a good thing if you actually want balance, and it could wind up bringing about more options in the future/
Well, my first note is that I don't see an actual decklist posted :) I would be interested in seeing, since I've never been terribly good with [runecard]Ezreal[/runecard], and in fact I don't think I've ever even leveled him up, …
I do most of my autoconceding in LoR, as I think nearly all HS games are winnable if you draw well enough. I will concede pretty early though if I have a bad start against a bad matchup.
I also like this card a lot, and I thought I might be the only one who plays it (now I know there's at least one more). As you said, if your minions are small enough, or their value is …
Hahahaha - oh man, this is just one of those pure evil cards, they're truly leaning into a villainous warlock identity, I kinda love it. Of course, this has to be the odds-on favorite to be the most hated card …
This will be a nice legendary for this expansion, but depending on the long-term plans for Frenzy, it could become kind of a boring one, only usable when you use the same support cards over and over. I guess there …
I would like this to be good in some way, because I like demon-based warlock stuff, but it's hard to imagine, with what's currently available, getting excited about any of these. It's better than I first thought though - I …
Nice simple card, use it when you're behind, use to lower the cost of your hand, use for anything that cares about casting a lot of spells, and if that "healing into damage" thing comes back, then you can try …
I like this just for its newness. . . +3 damage for lightning based spells, and maybe water or wind or earth spells as well. Its utility will of course depend on what spells are in the rotation, and I …
Ok, when I read this one, I imagine the frenzy effect sends a copy of the card, with a buff, into your deck, which would mean a 3/4 with frenzy that then shuffles a copy of itself into the deck …
Looks like a good one, 7 damage removal minimum that will usually leave a 6/7 taunt behind on a class that can ramp up to it? Sure! Similar in a way to [card]Crowd Roaster[/card], stickier, but the damage can be …
I have fond memories of this card from my early days on this game, back when it was a bit harder to remove big minions outside of a few cards. One of the cards that made me love warlocks, actually. …