i dont see even the fun on this
0/5
murloc dragon seems awful, just nightmare amalgam justify this
good add, specially when Town Crier rotates out
not bad at all, on curve pretty strong to control early minions
this is really strong, autoincluded in every shaman i guess
interesting 1 drop, well designed and not oppressive
filler for galakrond shaman
if isn't necessary it won't see play
this has an incredible synergy with vessina
powerful card
the best invoke card, really strong and makes shaman galakrond scary
crying for the nerf before trying, OP
very strong, for me only rogue has better galakrond
it sounds like an autoincluded in the 2k20 pirate warrior
weak compare with all the other removal tools that warrior has
0 mana spells always seem to be useful but this is quite weak i think
i dont like much, weaker than it sounds
probably most of the times it will buff 1-2 minions, and it doesn't worth it
strong, lots of stats for 3 mana and good synergies with sidequest and mechs
they are trying to force a new archetype with this, but pala doesn't seemed the appropriate class
good invoker, but don't think galakrond triumphs in priest
really strong one, priest will build decks around this for sure
food for combo & giant edwin
not bad
i dont see even the fun on this
0/5
murloc dragon seems awful, just nightmare amalgam justify this
good add, specially when Town Crier rotates out
not bad at all, on curve pretty strong to control early minions
this is really strong, autoincluded in every shaman i guess
interesting 1 drop, well designed and not oppressive
filler for galakrond shaman
if isn't necessary it won't see play
this has an incredible synergy with vessina
powerful card
the best invoke card, really strong and makes shaman galakrond scary
crying for the nerf before trying, OP
very strong, for me only rogue has better galakrond
it sounds like an autoincluded in the 2k20 pirate warrior
weak compare with all the other removal tools that warrior has
0 mana spells always seem to be useful but this is quite weak i think
i dont like much, weaker than it sounds
probably most of the times it will buff 1-2 minions, and it doesn't worth it
strong, lots of stats for 3 mana and good synergies with sidequest and mechs
they are trying to force a new archetype with this, but pala doesn't seemed the appropriate class
good invoker, but don't think galakrond triumphs in priest
really strong one, priest will build decks around this for sure
food for combo & giant edwin
not bad