Comments
31 totalThis can obviously get really big. 7 mana 10/10 easily. But on turn 7+, just raw stats, with no ability like Rush or Taunt... probably not gonna be good enough.
A card like this is undoubtedly necessary to have available. So it's a bit of a shame that it's an epic. Seems like something that should've been a Common.
And if they insist on making it an Epic …
Weird to reveal this before we know anything about what these "Relics" are.
I know it's a bit cliché to complain about overly aggressive decks.... but personally I think Demon Hunter (with a class winrate of almost 55%) can dish out too much damage, too fast, while also drawing cards. Thanks to [card]Fossil …
[card]Bioluminescence[/card] gives +2 Spell Damage ATM. Fricking broken.
Will [card]Shellshot[/card] complete multiple Quest stages I wonder. Seems like it would.
I really like Thief Rogue. It's fun with a lot of variety between games, and although a bit inconsistent, it doesn't perform too badly. These buffs should make it more viable.
I'm sure they'll return in some shape or form before too long.
I got [card]Lothar[/card]. Didn't even know that card existed, lol.
Soooooo, Friend of a Friend is still in the minion pool. What's up with that?
If this was a Rare or perhaps an Epic, it would be fine. But for a Legendary, that's pretty bland.
Should at least have Rush, or some other secondary ability, to be worthy of Legendary status.
Is it just me or is [card]Seedcloud Buckler[/card] yet another completely broken weapon for Paladin?
Decent tempo the turn you play it. 2 attack should be enough to kill a minion, or finish one off. It helps you create …
A lot of value for 3 Mana. Definitely helps the Deathrattle Demon Hunters. But will it be enough?
Not sure which other decks would run this.
If Zoolock becomes a thing again (and it very well could) this will be a powerful card. But in the current control Warlock meta it's really hard to justify.
Lackeys could generate a bunch of random cards, which could both be equally powerful, fun and annoying.
These are a lot simper and straight forward to deal with. What you see is what you get.
Yeah, whenever I tried Thorncurse, I always found it kind of awkward.
Not sure this will be enough honestly.
I think one of the more understated, but very powerful Quilboar cards is [card]Necrolyte[/card], which didn't see any change. And the amount of blood gems gained from Quilboars didn't change either, except …
Glad that Pen Flinger can't hit face anymore, but I was hoping it would also become like a 2 mana 2/1 or something.
The nerf might be enough for it to not see play anymore, but if Paladins continue …
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Is it just me or is this yet another completely broken weapon for Paladin?
Decent tempo the turn you play it. On turn 3, 2 attack should be enough to kill a minion, or finish one off. It …