has good amount of hp for a 3-cost minion and if it's not removed quickly it can cause serious trouble for opponent
not good enough to see play, kinda slows down your playstyle
with so many bad paladin cards, especially secrets, the reward is not worth restricting your deck
priest doesn't really use lackeys, but the card can help in cycling deck with auctioneer
maybe deathrattle rogue has a chance now. not dying quickly vs aggro is still a problem though
has great synergy with corrupt elementalist, playing 1 invoke card is enough to get you two 5/6 minions
far from perfect but an interesting way to clear the board. also mogu fleshshaper now has one more good minion to mutate into
won't stop people from playing dragon decks but will keep them in check
not so good in rogue bcs of the hero power but definitely will see play in warrior pirate deck
good neutral value generator. mostly usable in mage, maybe also rogue
normally you don't wanna turn good cards you put in the deck into smth random, but it's interesting how does it interact with rogue's galakrond
this card is already good if it discounts 2-3 dragons. so definitely important for all dragon decks
an obvious musthave card in every galakrond deck. I guess it will be played for it's second effect most of the time
card with insane value. there are a lot of high costed dragons you will be happy to get from the battlecry
it showed its effectiveness in combo decks, but hard to see it anywhere else
good cheap card generator. also can't be removed from the board immediately
worse than cannon, but since there are no analogues in standard, pirate decks will play it. good it can shoot face SMOrc
imagine drawing it with galakrond's battlecry.. just wow
random legendaries are always good Kappa
excellent card with a lot of value
has good amount of hp for a 3-cost minion and if it's not removed quickly it can cause serious trouble for opponent
not good enough to see play, kinda slows down your playstyle
with so many bad paladin cards, especially secrets, the reward is not worth restricting your deck
priest doesn't really use lackeys, but the card can help in cycling deck with auctioneer
maybe deathrattle rogue has a chance now. not dying quickly vs aggro is still a problem though
has great synergy with corrupt elementalist, playing 1 invoke card is enough to get you two 5/6 minions
far from perfect but an interesting way to clear the board. also mogu fleshshaper now has one more good minion to mutate into
won't stop people from playing dragon decks but will keep them in check
not so good in rogue bcs of the hero power but definitely will see play in warrior pirate deck
good neutral value generator. mostly usable in mage, maybe also rogue
normally you don't wanna turn good cards you put in the deck into smth random, but it's interesting how does it interact with rogue's galakrond
this card is already good if it discounts 2-3 dragons. so definitely important for all dragon decks
an obvious musthave card in every galakrond deck. I guess it will be played for it's second effect most of the time
card with insane value. there are a lot of high costed dragons you will be happy to get from the battlecry
it showed its effectiveness in combo decks, but hard to see it anywhere else
good cheap card generator. also can't be removed from the board immediately
worse than cannon, but since there are no analogues in standard, pirate decks will play it. good it can shoot face SMOrc
imagine drawing it with galakrond's battlecry.. just wow
random legendaries are always good Kappa
excellent card with a lot of value