Comments
11 totalOpened 100 packs and got 9 legendaries, 3 of which were golden, and another 2 were in the same pack. Considering I didn't spend any real money this is probably the best pack opening I've had.
I look forward to playing every game against force of nature combo druid.
There are always aggro decks near the top tiers in the meta, but I think it's disappointing that in an expansion themed around the old gods, barely anyone is actually playing an old god deck because of all the aggro …
In terms of toxicity, an honorable mention definitely deserves to go to [card]Toxic Reinforcements[/card]. I don't know if it has the highest win-rate, but I still wonder what the hell they were thinking with this card. If your opponent's a …
Yes, it should be much lower. Sure you can get really lucky (I got 3 in a row during the descent of dragons pack openings) but most people only remember the times when they get unlucky and that can leave …
Yes, it's way more expensive than it used to be. Obviously the large number of class legendaries is a significant issue but I don't think epics get enough criticism. If you get unlucky with pack openings, you can basically end …
They could fix Dr. Boom by removing the armour ability and making the mech drop random instead of a discovery effect. this would stop the constant stream of omega devastators you inevitably face late game.
Quest Paladin! Always loved deathrattle-style decks that let you flood your opponent with an endless tide of sticky minions. It also runs a lot of Uldum cards so it actually feels fresh compared to many of the other decks on …
My favorite card so far would be [card]Puzzle Box of Yogg-Saron[/card], because as long-time player I remember the glory days of playing [card]Yogg-Saron[/card] and pyroblasting my own face after clearing my own minions off the board.
Whenever I see a terrible epic like this, I just know I'll be opening 5 copies on launch day.
Under 25 minutes. Breezed through it by choosing Dr boom and selecting Curse of Rafam twice (so that they were taking eight damage per turn at the start). Barely even interacted with the bosses.