Usually I think Iskar makes some statements that are out if line with what I think but for the most part I think he speaks a lot of truth. With the quests answer... I can safely say he is way off base.
I believe simply making tge quest rewards for some of the Easier quest to complete 6+ mana would help. Make it so even if you complete on turn 5 and have 5 mana to spare, you still have to wait a few extra turns to get the reward.
This is undoubtedly a very very slow quest. Probably not good enough or consistent enough, especially in a meta where a lot of decks just want to end the game by turn 6. But whatever, it's a win con other than "remove every threat and hit fatigue" So I can see it being run anyway.
Classic hearthstone team. Nerf priest ability to heal and generate cards when that's literally the only gameplan they give us. I'm all for nerfing unfun decks but apo is literally the only chance we have agaisnt face hunter.
My problem with the new "millLock" archetype they are pushing... Why burn your own deck down when you can just tickatus/Ysharrj and burn your opponents deck? If Tickatus gets nerfed, i can see it becoming more enticing,
Classic hs balance team. Instead of changing the wild cards, they completely kill one of the best aspects about the new priest card. Shitting on priest for no reason even though its already in a bad state. Brilliant job
Classic hs balance team. Instead of changing the wild cards, they completely kill one of the best aspects about the new priest card. Shitting on priest for no reason even though its already in a bad state. Brilliant job
Usually I think Iskar makes some statements that are out if line with what I think but for the most part I think he speaks a lot of truth. With the quests answer... I can safely say he is way off base.
They relewae any bundles this time?
I believe simply making tge quest rewards for some of the Easier quest to complete 6+ mana would help. Make it so even if you complete on turn 5 and have 5 mana to spare, you still have to wait a few extra turns to get the reward.
This is undoubtedly a very very slow quest. Probably not good enough or consistent enough, especially in a meta where a lot of decks just want to end the game by turn 6. But whatever, it's a win con other than "remove every threat and hit fatigue" So I can see it being run anyway.
10 pst
Classic hearthstone team. Nerf priest ability to heal and generate cards when that's literally the only gameplan they give us. I'm all for nerfing unfun decks but apo is literally the only chance we have agaisnt face hunter.
My problem with the new "millLock" archetype they are pushing... Why burn your own deck down when you can just tickatus/Ysharrj and burn your opponents deck? If Tickatus gets nerfed, i can see it becoming more enticing,
So exciting, some packs and a random legendary! With the amount of dust from those packs, im sure ill be able to craft another legendary!
Classic hs balance team. Instead of changing the wild cards, they completely kill one of the best aspects about the new priest card. Shitting on priest for no reason even though its already in a bad state. Brilliant job
Classic hs balance team. Instead of changing the wild cards, they completely kill one of the best aspects about the new priest card. Shitting on priest for no reason even though its already in a bad state. Brilliant job
The Uther one is amazing! Especially the full art. Too bad it doesn't show the huge jade dragon behind him lol