A new patch has hit the Blizzard servers with 18 card buffs, 1 card nerf, and a brand new legendary minion being added to the Boomsday Project set.
New Card: SN1P-SN4P
The Boomsday Project has received a new legendary card, SN1P-SN4P. All players are getting this card for free, in gold!
- You will get a free golden SN1P-SN4P from today until July 1.
- If you miss the special event, the card can be crafted as normal after July 1.
- SN1P-SN4P cannot drop from Boomsday card packs, it can only be crafted.
Card Nerfs - Reckless Experimenter
One card has received a nerf in today's patch. Reckless Experimenter can no longer reduce cards below a cost of 1. It is eligible for a full dust refund for 2 weeks.
Card Buffs - 18! Each Class Receives 2
18 cards from The Boomsday Project have received buffs.
Druid
- Gloop Sprayer to (7) Mana. (Down from 8)
- Mulchmuncher to (9) Mana. (Down from 10)
Hunter
- Necromechanic to (4) Mana. (Down from 5)
- Flark's Boom-Zooka to (7) Mana. (Down from 8)
Mage
- Unexpected Results to (3) Mana. (Down from 4)
- Luna's Pocket Galaxy to (5) Mana. (Down from 7)
Paladin
- Crystology to (1) Mana. (Down from 2)
- Glowstone Technician to (5) Mana. (Down from 6)
Priest
- Extra Arms to (2) Mana. (Down from 3)
- Cloning Device to (1) Mana. (Down from 2)
- The More Arms token will also cost 2.
Rogue
- Pogo-Hopper to (1) Mana. (Down from 2)
- Violet Haze to (2) Mana. (Down from 3)
Shaman
- The Storm Bringer to (6) Mana. (Down from 7)
- Thunderhead to 3/6 (Up from 3/5)
Warlock
- Spirit Bomb to (1) Mana. (Down from 2)
- Dr. Morrigan to (6) Mana. (Down from 8)
Warrior
- Security Rover to 2/6 stats. (Up from 2/5)
- Beryllium Nullifier to 4/8 stats. (Up from 3/8)
Arena Rotation Updated
The Hearthstone Arena has rotated! Here are the current expansions that are playable in the Arena.
- Classic
- Basic
- Goblins vs Gnomes
- The Grand Tournament
- One Night in Karazhan
- The Boomsday Project
- Rise of Shadows
We should see another rotation when the next Hearthstone expansions launches in August of this year.
New Card Backs
Two new card backs have been added.
- Shado-pan Card Back
- Long ago, this card back took up its sacred duty to keep negative emotions from overrunning your board. Though mysterious, it is highly effective.
- Rewarded for July 2019 Ranked Play
- Stolen Thunder
- The hardest part of stealing thunder is getting away with it quietly.
- Sourced from an upcoming "authorized promotion".
- The patch notes state this is rewarded for "purchasing the Masters Bundle"
Official Patch Notes
Quote From Blizzard Today’s Hearthstone update adds a new neutral Legendary Minion, card buffs for every class, new Arena sets, and much more! Read on for details about the Rise of the Mech update.
Introducing SN1P-SN4P!
Make the most of the Rise of the Mech event by logging in anytime between June 3 and July 1 and you’ll earn a golden copy of the new neutral Legendary Mech SN1P-SN4P! Crash this clawed clunker into another Mech to build a behemoth of a bot, then do it again!
Missed the event? Normal SN1P-SN4P can still be crafted for the usual cost of 1600 Arcane Dust.
Important Note: SN1P-SN4P will be considered part of the The Boomsday Project and will rotate with that set, however SN1P-SN4P will NOT drop from The Boomsday Project card packs. Golden SN1P-SN4P will only be obtainable as part of the Rise of the Mech event, and the normal SN1P-SN4P can only be crafted with Arcane Dust.
Card Changes
The terrible tinkerer Blastmaster Boom has been busy in the lab and has cooked up some buffs to cards from every class! For more details on these changes, including developer insights, check out the Rise of the Mech announcement blog here.
Reconnect Improvements:
- Players who are disconnected from Hearthstone due to an unstable connection, switching applications, or by locking their mobile devices will no longer be directed back to the login/launch screen when attempting to reconnect.
- The game will now seamlessly reconnect in the background from any screen, instead of only during gameplay. This includes during deck editing, or while browsing the Collection Manager.
- Note: We are still improving this feature, and you may encounter some issues with the current version.
- A new popup has been added to alert players of their offline/reconnect status.
Accessing Hearthstone Offline:
- Players can now access their collection even when their device has lost connection to the Internet.
- The following features of the Collection Manager can now be accessed while offline:
- View owned and unowned cards in the collection
- Create Decks
- Edit Decks
- Delete Decks
- Rename Decks
- Set Favorite Heroes
- Set Favorite Cardbacks
- Opening a pack that was in the process of being opened
- Any changes made in the collection manager while offline will be saved on the player's device until the next time they regain network access. Note that some changes may be lost if a player creates multiple decks or edits the same deck simultaneously on multiple devices.
Matchmaking Improvements:
- We've implemented a new feature to reduce chances of matching against the same player and same class multiple times in a row. Some exceptions may occur when players have few matchmaking options near their rank.
- Match quality should be improved for players in ranks 25 – 21.
Arena Set Rotation
Blastmaster Boom needs more test subjects, and what better place to find them than the Arena? Starting with the Rise of the Mech update, the available cards in Arena drafts will be rotating to the following explosively exciting sets:
- Classic
- Basic
- Goblins vs. Gnomes
- The Grand Tournament
- One Night in Karazhan
- The Boomsday Project
- Rise of Shadows
Bug Fixes
- Fixed several issues encountered when making changes to windowed mode, fullscreen mode, and when resizing the game.
- Fixed a visual issue causing Flare to animate twice when drawing a Cast When Drawn card.
- Fixed an issue causing the animation times for Kalecgos and Rebuke to play at a different speed from other similar effects.
- The animation for Togwaggle's Scheme shuffling a high number of cards (5+) has been updated to shuffle in batches of 5 cards and at a higher speed.
- Hadronox's Deathrattle animation no longer appears larger than intended when it triggers an opponent's Duplicate secret.
- Fixed an issue that could cause Kabal Chemist to disconnect your opponent when played.
- Playing Soularium and Plot Twist quickly together will no longer cause a visual issue.
- Fixed an issue causing the game to freeze if Voidcaller is drawn at the start of your turn while Fel Lord Betrug and Spiritsinger Umbra are on your side of the board.
- Triggering a secret that was transformed from Shifting Scroll or Chameleos no longer causes the client to lock up for both players.
- Fixed an issue that could cause streaming data to stop downloading if the game's language was changed during the download process.
- Fixed issue where the Collection Manager’s filters would not work for newly created accounts.
- Fixed an issue where heroes would briefly display the banned banner in the collection manager.
- Fixed an issue which would occasionally leave the screen blurry after finishing a game under certain circumstances.
- [Monster Hunt] Fixed an issue where Monster Hunt bosses would sometimes incorrectly be displayed as Gobbles during the upcoming boss fight screen.
- [Dalaran Heist] Bartender Bob should no longer show an empty speech bubble upon exiting a friendly encounter.
- [Android] Changed how texture packs on Android devices are handled. This may cause some users to have to redownload these assets.
- [Mobile] Fixed an issue that could cause players to get duplicate season roll popups when relogging on a mobile device.
Dalaran Heist Issue
Quote From Blizzard Hey everyone,
We wanted to make you all aware of an issue being introduced with today’s (6/3) update that will affect chapters 2-5 of The Dalaran Heist. We are actively working on a fix, and hope to have something out later this week to address the following:
- Players who are in Chapter 2 – 5 of the Dalaran Heist will be shown the Chapter 1 starting boss in the boss card flip screen instead of the actual boss they are facing.
- Chapter 2 – 5 will show the crowns for heroes that have beaten chapter 1 instead of the actual progress for chapters 2-5.
** This is a visual only issue, progress is still being tracked appropriately.- The Hero Power and Deck selection checkmarks will show the chapter 1 versions instead of the correct chapter 2 – 5 versions.
** Like the crowns, this is a visual issue only.Thank you for your patience.
Comments
nice! now windowed full screen mode is bugged!
Year of Mech
I have a lot of bugs on PC with this patch... searching cards has become a pita, the search sometimes works and doesn't after it worked.
Mobile update is expected at 9am PDT. Source: https://us.forums.blizzard.com/en/hearthstone/t/arena-mode-and-mobile-status-updates/7392/8
Still no update for iOS. Based on folks saying it is buggy on PC and the arena issue, I’m guessing we won’t see the mobile update until they make some fixes. So much for June 3 update (for mobile).
I really hope Pogo-Hopper decks will be good!
Yes! I can finally access Hearthstone without wifi, now if I could play solo adventure... but I shouldn't be so dicky
Still nothing on mobile.
Loving the improvements to game reconnection and matchmaking! Now if the update can just get released for Android. :)
Update is live! But the servers are pretty much dead ...
Any idea when it will be here for android? No love here yet :-(
Drafted a Warrior.
Is there a salt-thread on this forum already? I'll be needing it.
"Fixed an issue which would occasionally leave the screen blurry after finishing a game under certain circumstances."
HOLY SHIT THANK YOU! I can tell you the EXACT circumstance, when i finished a quest it did that. EVERY. SINGLE. TIME. ugh it was so annoying
I wonder if there is an event on the data added on this patch.
would be nice to have datamining from the patch
Is actual event on Wednesday?
Tomorrow is the Mechanical Inn-vitational. We've got a post up with details.
https://outof.cards/hearthstone/114-the-mechanical-invitational-is-next-week-june-4
After the update, I noticed that all four chapters of heroic Heist now shows all my heroes having completed them. Before the update, one hero needed to finish chapter two, one for chapter three, and three for chapter four.
Has this happened to anybody else? It's kind of irritating because I have been investing a lot of time to do finish each heroic chapter with each hero. To just have them checked off feels kinda cheap.
Known issue it looks like. They just tweeted about it, added the quote in to the bottom of the post.
Ah, thank you for the update. I'm not a Twitter'er and missed it.
Got me very curious how the code for the update, which barely touched the Heist, led to such weirdness.
No official patch notes from the client either. It still shows the Rogue Nerf notes.