Looking for all of today's card spoilers for Zendikar Rising? You've come to the right place!
This article will be updated throughout the day as new cards are spoiled.
New Zendikar Rising Cards for September 2
Cards are sorted by their color and then with the oldest reveals first.
- Modal Dual-Faced Cards have their own section at the bottom so you can see the front and reverse easily.
September 2 White Cards
Taticas Preaticadas
- Instant
- Choose target attacking or blocking creature. Practiced Tactics deals that creature an amount of damage equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
September 2 Blue Cards
Into the Roil 1U
- Instant
- Kicker 1U
- Return target nonland permanent to its owner’s hand. If this spell was kicked, draw a card.
September 2 Black Cards
September 2 Red Cards
Concordant Spell 4R
- Instant
- Concordant Spell deals 4 damage to target creature and deals X damage to that creature's controller, where X is equal to the number of creatures in your party.
September 2 Green Cards
September 2 Artifact Cards
September 2 Multicolor Cards
September 2 Modal Dual-Faced Cards
Skyclave Cleric 1W
- Creature - Kor Cleric
- When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Colonnade
- Land
- Skyclave Colonnade enters the battlefield tapped. {T} Add {W}
Instant
This does 1 damage to any target, if a permanent that was dealt damage with this would die this turn, instead exile it.
4BB
Sorcery
Each opponent loses 4 life and you gain 4 life.
New Zendikar Rising Cards for September 1
We didn't have a dedicated post yesterday for some of the reveals, though most made it into the preview stream recap. Here are the ones that didn't!
Hell Hound of Akoum
Elemental Dog
Landfall - HHoA gets +2+2 EOT
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Comments
My body is ready for Hedron Crab 2.0!!
I like that blue/black Legend, return of Ninjitsu sans the keyword! Since there are a lot of mill mechanics with rogues it seems like he'll shine nicely. Blue/black was always my favorite color combo. I'm looking forward to experimenting with a lot of different types of decks in that color combo alone.
Confounding Conundrum is solid anti-ramp tech. Probably going to be a sideboard staple for the next few years. New fire dog is a solid one drop for dog decks which are pretty fun.
Yeah, Confounding Conundrum screams "We really don't want to ban Uro please hope this works to counter him". The card also can lead to a ton of fun things in eternal formats, stuff like Field of Ruin and Ghost Quarter are pretty dumb with it out.