We've got a Marvel Snap update this evening which brings in a load of bug fixes, a new feature that allows players to equip titles, a big change to how boosters are awarded after matches, and plenty more. Read on for all the details of today's patch.
Quote From Second Dinner Features
- Titles have been added to the reward pool for Collector’s Reserves on the Collection Level Track.
- Titles are now visible in the Matchmaking screen when you load into a match - let your opponent know what’s up!
General
- Character logos have been added to Avatars within the Avatar Selection Menu to more easily understand who each avatar represents.
- Boosters earned after a match will now favor cards with less than 20 owned Boosters.
- [PC] Ability to resize gameplay window with default to 60FPS.
Art & Visual Effects
- Foil and Prism Card Mods have been improved! The background art for cards with Foil and Prism Mods should now be more visible.
- Card Upgrade sequence has been sped up and added the ability to “skip” mid-way through.
- Lots of additional visual polish and updates to the game user interface, buttons, game board, and more!!
- Updated card visual effect for Magik to reflect her recent ability adjustment.
- [PC] Added click and hover states for many buttons that did not have them. Audio
- New Location Sounds for:
- Attilan
- Muir Island
- Nidavellir
- Sewer System
- The Nexus
- The Peak
- Tinkerer's Workshop
Balance Updates
CARD UPDATES
- Updated functionality of Wolfsbane and Dagger to count unrevealed cards when determining their Power gains.
- Daredevil is now available in Card Series 3 (the highest series currently available in Collector’s Reserve Boxes).
- Nick Fury has been added to the Random Pool (it is now possible to get Nick Fury from “random” sources like X-Mansion and Agent 13).
Bug Fixes
- [PC] Buttons on the Card Detail view no longer overlap in full-screen.
- [PC] Fixed an issue that would cause location art to briefly show as the wrong location before it fully reveals.
- [PC] Out of Time warning VFX now displays in the proper location.
- Many updates to improve text for non-English languages
- Multiple updates to text positioning/display in UI for non-English languages.
- Switching languages with cards filtered out no longer causes all the cards to go missing.
- Fixed an issue that would cause players to be unable to progress in the Upgrade tutorial when Hulk was picked as the first card to upgrade.
- Fixed an issue that caused purchases to happen twice.
- Jubilee no longer triggers "on play" effects for cards like Angela, Bishop, and Lockjaw when she pulls them from the deck.
- Avatars are visible again in the second introductory mission.
- Avatars should no longer need a restart or scene change to be visible in the Avatar select UI.
- Attempting to matchmake without a full deck should now provide a warning message.
- Mystery card icons in the Ranked reward UI no longer clip over their tooltip.
- Fixed an issue that could cause card backs to disappear when scrolling through the deck selector.
- The purchase buttons for variants in the shop no longer disappears when the shop refreshes.
- Card labels no longer clip under the notch.
- Tapping a variant you’ve already bought no longer has an overlapping ”Sold” message.
- Made the Android “back” button functional on more screens.
- Fixed an issue where some screens showed a small gap at the bottom on iOS.
- Fixed an issue that could cause soft-locks in the tutorial if you rapidly switched scenes before the next tutorial step has loaded.
- Creating multiple decks in rapid succession no longer causes the deck list to disappear.
- Lowered the Carousel’s art so the Season Pass headers no longer clip under the Collection/Avatar UI elements.
- Wong’s VFX should now move with the card if the card moves.
- Mister Fantastic’s VFX now play properly when he, or the location he’s on, moves.
- Fixed an issue with Deathlok’s VFX breaking.
- The enemy’s active Warpath will no longer play its VFX when you drag a card out.
- Uatu should no longer play VFX if he’s drawn after turn 3.
- Fixed Strange Academy’s VFX when moving multiple cards on both sides of the board.
- Tapping a Season Cache no longer displays a white square.
- Fixed an issue where Asgard/Ronan combinations could cause Aw Snap errors.
- Improved Sokovia’s text to be more readable on smaller devices.
- Many many art fixes to cards and avatars.
- Made some improvements to loading times for some device specs.
- Fixed a rare case where players could get locked in the tutorial at the “Sentinel is waiting” part of the Deck Edit tutorial.
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