Second Dinner has announced a bunch of new updates coming to Marvel Snap soon and what they are working on behind the scenes in their most recent development roadmap. We've got all the details and summarized the best bits down below, so go and check it out!

Coming Soon Recap

  • High Voltage is a new mode that is releasing for a limited-time on October 16.
  • High Voltage is fast, no snapping, and is only three turns long. Start with 2 cards and draw 2 more each round.
  • Agony, the new card, can only be unlocked by playing Voltage.
  • The collector's vault is coming for the first-time ever on October 24 and runs through the 29.
  • The second anniversary celebration is arriving on October 18 and comes with login rewards, free variant, twitch drops, and a special bundle.
  • Deadpool's Diner is coming back in November.

In Development Recap

  • Character Mastery is back on the menu and should arrive before the end of the year.
  • The character mastery system will introduce new finishes, flares, and reaction sets for each character.
  • If you've been playing Marvel Snap, everything you've done already counts towards character mastery.
  • A new limited-time mode will be coming in the new year.
  • Draft mode is something the company is working on but they do not have any announcements to share yet. It's a "tough nut to crack".

Read on for the full details!

Quote From Marvel Snap

HEYYY! We're back again to share what's in store for the future of MARVEL SNAP. The development team has been busy working on new features, game modes, and awesome new rewards to improve the game. 

As you might have noticed, we’ve reimagined the Development Roadmap to focus on Coming Soon and In Development to more accurately showcase what MARVEL SNAP players want to know. Originally, we included In Concept because we wanted a way to gather player feedback on ideas we’re thinking about–but, we have better ways to do this now via Discord & In-Game Surveys. If you see our in-game surveys and wonder if your voice matters, it does! Importantly, we also think this change will more accurately deliver on our players' expectations of the roadmap. For this blog, we’ll still share some insights into what’s In Concept - so stay tuned & keep reading!

Whether you're excited about new ways to play MARVEL SNAP, mastering your favorite characters, or celebrate our two-year journey, there's something here for everyone. Let’s dive in!

Coming Soon

Items listed here are in the final phase of development, and these features are almost ready to release to players! We’re cleaning up, polishing art, and squashing bugs. Our Quality Assurance teams scrape over all the little details to ensure we have as smooth an experience for players as possible. Once features are “Coming Soon,” we can start to plan release dates, timelines and share some insight with players.

The team is hard at work putting the finishing touches on a few much-anticipated features:

  • High Voltage
  • Collector’s Vault
  • Second Anniversary Celebration
  • Deadpool’s Diner 2.0

High Voltage

Last roadmap, we talked a bit about how the team has set a goal this year to ensure that MARVEL SNAP is filled with exciting new content and special events every time you log into the game. We’re continuing our commitment to this goal with High Voltage, our newest Limited Time Mode coming to MARVEL SNAP on October 16th.

High Voltage is FAST! Likewedontevenhavetimeforspacesfast! In this mode there’s no snapping, only three electrifying turns, and MORE energy for combos never possible before in MARVEL SNAP. In High Voltage, you’ll start with 2 cards and draw 2 more each round. Each turn, both players get the same amount of randomized energy, encouraging quick thinking and massive plays. To keep the pace intense, some characters and locations are restricted (so, no Magik to drag things out!).

And don’t forget, playing High Voltage during the event is the ONLY way to unlock our newest card, Agony, for FREE! Miss out and you’ll need to find Agony in the token shop as a Series 4 card, available on October 31th.

Collector’s Vault

We’ve had some incredible art pieces released during the last two years of MARVEL SNAP! We're excited to introduce a new shop feature that will give you the chance to acquire Variants that you may have previously missed. To be eligible for the Vault, Variants must have been bundle exclusives and released at least one year before the Vault's opening. The Collector's Vault is a middle ground where the Variants remain exclusive for an entire year, but also give new or returning players the ability to get them eventually. Once the Collector's Vault appears in your shop, you’ll see six random, unowned, and unique Variants for base cards that you already possess. The Vault opens for the first time from October 24-29th and will come back periodically. Don’t miss it!!

Second Anniversary Celebration!

Second Dinner takes Second Anniversaries seriously. We love this adventure we’ve been on with our incredible community… October 18th marks TWO YEARS since MARVEL SNAP launched globally, and we’re ready to celebrate with you. Join us for a virtual party with Login Rewards, a Free Community Voted Variant, Twitch Drops, and a Special Bundle. Plus, you’ll be able to play the brand-new High Voltage mode while celebrating.

Deadpool’s Diner 2.0

Hope you saved room for dessert… Deadpool’s Diner is coming back, better than ever! New meals, updated rewards, and more. It’s going to be a Happy Bubs-giving this November!

In Development

Game features in this section are currently being developed, iterated, and improved upon. Our production team has already dedicated team resources, generated tasks/timelines, and currently ensuring we’re moving forward. Features and systems in this bucket can still change – we might find our initial idea wasn’t fun OR we might discover we can achieve our goals in an unexpected way!

Here’s some features that are currently in development:

  • Character Mastery
  • Super Premium Season Pass
  • Album Preview & Wishlist
  • New Limited-Time Mode

Character Mastery

It’s back! 🙂🎉 After quick break from the roadmap (😱😅) and some incredible community feedback… Character Mastery is back on the menu! We’re even aiming for Character Mastery to go live before the end of this year! If not…very soon thereafter.

Do you love Iron Man? Or maybe have a soft-spot for She-Hulk? The Character Mastery system rewards you for growing your unique collection and favorite characters! Anything you’ve previously done… counts! If you have a favorite card you’ve invested into, you’ve already progressed that character’s Mastery track and have rewards waiting!

Or maybe you’re the Electro Extraordinaire? All of your Electro variants and splits count for XP towards progressing Electro’s Character Mastery Track. As you unlock CM levels, you will earn brand new Finishes, Flares, and Reaction Sets for that character. OH YEA, did we mention… We’re releasing 25+ BRAND NEW Flares and Finishes with Character Mastery!

We prioritized Character Mastery based on YOUR feedback and we love the idea of being able to customize your collection even further. We hope to expand the Character Mastery system in the future, please let us know what you’d like to see.

Super Premium Season Pass

We've heard you! We're completely reimagining what our Season Pass Super Premium looks like…and replacing it with the ALL-NEW SUPER PREMIUM SEASON PASS! More variants, more rewards, and even a few surprises down the pipeline that will make the biggest deckbuilders smile!

Album Preview & Wishlist

We’re gonna let the image do the talking here…

New Limited-Time Mode

When we said we’re committed to new MARVEL SNAP Limited Time Modes… WE MEAN IT. We're aiming to bring another brand new Limited Time Mode to MARVEL SNAP early next year. 💪 The team has been hosting team-wide playtests and we’re making great progress. Can’t wait to share more!

In Concept

We have BIG dreams about what we’d like to bring to the future of MARVEL SNAP! The first step towards these dreams is turning ideas into concepts through discussion, documentation, and planning. Features currently in the “In Concept” phase have been initially scoped out and given shape but have not yet had any engineering or development work done in the game itself. 

This is where we’d love your feedback the most! Concepts listed in this section may be elevated in priority, rescoped, or scrapped entirely… or we might hear something completely new from the community.

As we talked about in the last roadmap, we’re exploring what Draft Mode might look like in MARVEL SNAP. We know there is a passionate audience excited for Draft Mode and curious about our timeline for developing it. So, here's an inside scoop. We believe SNAP Draft should rely on a trio of pillars:

  • Clear and exciting deckbuilding goals
  • Fun gameplay that feels unique from constructed
  • Highly replayable

SNAP Draft is a tougher nut to crack than it may seem. In its conception, SNAP wasn't originally designed with drafting in mind. For example, if drafting a Discard deck feels like playing a weaker version of the 'normal' Discard deck, that's not going to be a special experience for our players. To be clear, we're excited about SNAP Draft. We're evaluating a wide range of potential solutions–but it will take time to find the best path for translating the core joys of SNAP into a draftable experience worthy of your time, so we appreciate your patience and can't wait to share more with you when we're farther along.

New Cosmetic Types

We have a few ideas. 👀