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Comments
Dammit! They print support for Hireek now?
Oh well, Wild Handbuff HandLock here we come 👏
It seems to have good value for its cost, and you can prepare your hand after playing it to receive the buff.
Terrible, not because of its dormancy, but because the effect requires that you hold up your hand as well.
Unless we see a card that throws like 3 tokens into your hand, this card is perfectly useless. You play this, lose 2 turns, and presumably need to draw like the wind to get value out of this, losing even more tempo in the meantime.
There's a small chance a midrange handlock can use this better, but it'll need plenty of support. As it stands currently, the only deck that would want this is zoo, and losing tempo in zoo is not good.
Warlock isn’t going to have trouble drawing cards for this to buff
skip two turn? as far as I know the best draw engine for warlock is hero power or Veiled Worshipper. No warlock deck except for handlock and controlock can skip 2 turns and not lose. But maybe there would be some support for this in later reveals.
Doubling Imp and Omega Agent are from Boomsday and therefore rotating; there isn't much support in the Year of the Dragon sets. But if they'd make something like a Doubling Imp with taunt like the pre-nerf Saronite Chain Gang, I think it's possible to recover from the tempo loss. And there is of course already Faceless Corruptor.
While i don't think that the effect is that good and generally i don't value much minions that take time after you play them before they do stuffs, the fact that this card only cost 2 mana makes me to not dislike this card that much, because the tempo loss is not that heavy.
More hand-buff warlock. Not sure if this will ever take off.
Imprisoned Fluff had better flavor! :)
Handbuff is a fun way to play, and it's a particularly interesting way to play Handlock that would have historically been all but impossible. May not be competitive at high ranks, but I think playing this "Big Random Demon" Handlock will be a lot of fun.
Apparently they are going in on this Handbuff-Lock Idea. Let's hope this won't be a RR2 for Warlock!
There we go, there's the IMP of the set!
So, more dedicated handbuffing for Warlock MIGHT help it out?
It's SUPER SLOW tho so it buffs your hand by turn 3 at earliest if you coin it out...
When summoned from Galakrond, does it remain dormant? That would be a huge nerf to GK.
The Dormant demons for Galakrond is bad if opponent has a solid board.
BUT, if used on an empty board it could be a different story if you get Dormant Demons.
Don't count Galakrond completely out, not to mention you can board clear with ease while they are in dormant state if you play Control Galakrond.
The waking in 2 turns is a property of the dormant card, not of an unwritten battlecry as far as I have seen. They will awaken in two turns, which is likely too slow for galakrond, but from what I've seen, the battlecry on galakrond is mediocre more than not already.
yes it will and yes Warlock Galakrond is now infinitely worse seeing how every class is getting a dormant demon
IT'S SO FLUFFY!!!
AND SLOW!!!
A slow effect on a slow card in a class that either don't care about it (Handlock) or barely have any cards on Turn 5 ( zoolock). I'd say this won't see play
Hireek will finally be playable! Oh wait...
finally Hireek support KEKW