i know that might sound weird to many of you but since the nerfs to elusives and SI in general we got to a point where aggro decks hardly ever win a game against Ezreal/heimerdinger control decks that are using frostbite.
Right now the whole ladder that i experience consists of ezreal decks and its not likely to change anytime soon.
The fact that frostbite makes it way too easy to shut down the board while a transformed ezreal is basically a game over if you aren't out of cards -what is not likely at all- breaks the philosophy of legends of runeterra that the board matters and that creatures are the way to go to win.
What can we do to fix that problem? I think the best way is to change the frostbite mechanic.
My version would be: frostbitten units deal their damage after the enemies fighting with them ( basically give them slow attack) and lose elusive until the end of the turn instead of reducing the current attack to 0.
It might not look like a big deal but it forces frostbite decks to run more creatures and not play 20 frostbite cards + 6 winconditons and removal for the rest.
Maybe you have a different point of view but thats what i experience on high diamond right now
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