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Marvel Snap

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Marvel Snap Cards

Search returned 512 cards.

Card Cost Power Text
Blob
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
6 0 On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
Blue Marvel
Ongoing: Your other cards have +1 Power.
5 3 Ongoing: Your other cards have +1 Power.
Boomerang
When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand. Activate: Return this to your hand.
2 2 When this returns to your hand, randomly steal 4 Power from characters in your opponent's hand. Activate: Return this to your hand.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
3 2 On Reveal: Add 2 Broodlings here with the same Power.
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
2 1 End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
2 2 When Destroyed: Replace this with the Winter Soldier.
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
3 2 Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Cable
On Reveal: Draw a card from your opponent's deck.
2 4 On Reveal: Draw a card from your opponent's deck.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
3 5 Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Caliban Horseman of Pestilence
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (/3)
3 4 Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (/3)
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
5 5 On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
3 3 Ongoing: Your other Ongoing cards here have +2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
3 2 Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
4 6 At the end of the game, move to a location that wins you the game. (If possible)
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
2 2 On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Cassandra Nova
On Reveal: Steal 1 Power from each card in your opponent's deck.
3 0 On Reveal: Steal 1 Power from each card in your opponent's deck.
Cerebro
Ongoing: Your highest-Power cards have +3 Power.
3 0 Ongoing: Your highest-Power cards have +3 Power.
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
2 1 Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Chameleon
On Reveal: Copy the text of another card here you revealed this turn.
3 3 On Reveal: Copy the text of another card here you revealed this turn.
Clea
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
1 3 When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Cloak
On Reveal: Next turn, all cards are Moveable to this location.
2 4 On Reveal: Next turn, all cards are Moveable to this location.
Cobra
Activate: Destroy an enemy created card here.
2 3 Activate: Destroy an enemy created card here.
Colleen Wing
On Reveal: Discard the card that costs the least from your hand.
2 4 On Reveal: Discard the card that costs the least from your hand.
Colonel America
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. ( turns.)
3 4 Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. ( turns.)
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
2 4 Ongoing: Can't be destroyed, moved, or have its Power reduced.