Marvel Snap
Welcome to the Marvel Snap realm!
5 characters joined
Marvel Snap Cards
Search returned 512 cards.
| Card | Cost | Power | Text |
|---|---|---|---|
| Hulk
No Ability. |
6 | 14 | No Ability. |
| Hulkbuster
On Reveal: Merge this into one of your cards here. |
2 | 3 | On Reveal: Merge this into one of your cards here. |
| Human Torch
When this moves, double its Power. |
3 | 2 | When this moves, double its Power. |
| Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead. |
3 | 2 | End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead. |
| Hydra Bob
End of Turn: This moves if a player Snapped. |
1 | 4 | End of Turn: This moves if a player Snapped. |
| Hydra Stomper
Ongoing: +1 Power for each time one of your cards moved this game. |
3 | 3 | Ongoing: +1 Power for each time one of your cards moved this game. |
| Hydro-Man
On Reveal: Set the Cost of EACH deck's top card to 1. |
5 | 10 | On Reveal: Set the Cost of EACH deck's top card to 1. |
| Iceman
On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6) |
1 | 2 | On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6) |
| Ikari
You can only play this where an enemy is afflicted with negative Power. |
4 | 12 | You can only play this where an enemy is afflicted with negative Power. |
| Infinity Ultron
On Reveal: Add 2 of Ultron's Stones to your hand. |
5 | 6 | On Reveal: Add 2 of Ultron's Stones to your hand. |
| Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends. |
2 | 4 | Ongoing: Cards you play here are not revealed until the game ends. |
| Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat. |
3 | 3 | Activate: This turn, your End of Turn abilities repeat. |
| Iron Fist
On Reveal: After you play your next card, move it one location to the left. |
1 | 3 | On Reveal: After you play your next card, move it one location to the left. |
| Ironheart
On Reveal: Give 2 of your other cards +3 Power. |
3 | 0 | On Reveal: Give 2 of your other cards +3 Power. |
| Iron Lad
On Reveal: Copy the text of your deck's top card. |
4 | 7 | On Reveal: Copy the text of your deck's top card. |
| Iron Man
Ongoing: Your total Power is doubled here. |
5 | 0 | Ongoing: Your total Power is doubled here. |
| Iron Patriot
On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it -3 Cost. |
2 | 3 | On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after next turn, give it -3 Cost. |
| Isca the Unbeaten
End of Turn: If you’re losing this location, double this card’s Power. |
4 | 2 | End of Turn: If you’re losing this location, double this card’s Power. |
| Jack Flag
Ongoing: Your cards here with increased Power have +2 Power. |
3 | 3 | Ongoing: Your cards here with increased Power have +2 Power. |
| Jane Foster
On Reveal: Draw all cards that Cost 0 from your deck. |
5 | 8 | On Reveal: Draw all cards that Cost 0 from your deck. |
| Jane Foster Fractured Frontier
On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies). Quickdraw: Judge the worthy again. |
3 | 3 | On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies). Quickdraw: Judge the worthy again. |
| Jane Foster Mighty Thor
On Reveal: Draw all cards that cost from your deck. |
5 | 9 | On Reveal: Draw all cards that cost from your deck. |
| Jean Grey
Ongoing: Players must play their first card here each turn. (if possible) |
3 | 4 | Ongoing: Players must play their first card here each turn. (if possible) |
| Jeff the Baby Dolphin!?
Your cards reveal here with +1 Power. Moveable once. |
2 | 2 | Your cards reveal here with +1 Power. Moveable once. |
| Jeff the Baby Land Shark
Moveable once. Nothing can stop you from moving or playing this to any location. |
2 | 4 | Moveable once. Nothing can stop you from moving or playing this to any location. |