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49 cards

Art Card Cost Power Series Text
Techno-Organic Virus 2 0 Series 5 On Reveal: Infect your other cards here (replace their text). Copy this to your hand.
Thena 2 0 Series 5 End of Turn: +3 Power if you played (exactly) 2 cards.
Bruce Banner 2 1 Series 5 End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Chamber 2 1 Series 5 Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Goliath 2 1 Series 5 Ongoing: +1 Power for each other Ongoing card you have in play.
Kid Omega 2 1 Series 5 Activate: Destroy the next card you play this turn to gain its Power.
Madame Web 2 1 Series 5 Ongoing: Each turn, one of your other cards here is Moveable. (your choice)
Moondragon 2 1 Series 5 End of Turn: +2 Power if you played 1 card this turn and spent all your Energy.
Red Wolf Fractured Frontier 2 1 Series 5 On Reveal: +1 Power for each card in your hand. Quickdraw: Give your hand +1 Power.
Scream 2 1 Series 5 When an enemy card moves, steal 2 Power from it. (once per turn)
Surge 2 1 Series 5 On Reveal: Give the top card of your deck -1 Cost and +1 Power. After you play it, repeat…
Boomerang 2 2 Series 5 When this returns to your hand, randomly steal 4 Power from characters in your opponent's…
Ezekiel Sims 2 2 Series 5 After you play a card with higher Power here, give this +2 Power and move this to another…
Jeff the Baby Dolphin!? 2 2 Series 5 Your cards reveal here with +1 Power. Moveable once.
Juggernaut Horseman of War 2 2 Series 5 Objective: Have 6 different Powers among your other cards in play +6 Power. (/6)
Lockheed 2 2 Series 5 End of Turn: If you played a 1-Cost card this turn, afflict an enemy card here with -2 Po…
Merlin 2 2 Series 5 Start of Turn: Add an Incantation to your hand.
Polaris Horseman of Pestilence 2 2 Series 5 Objective: Cards in play are afflicted with -5 Power Put a card from your hand here. (/5)
Punisher War Machine 2 2 Series 5 When drawn, mark one of your empty locations. Objective: Win that location +1 Max Energy.
Sam Wilson Captain America 2 2 Series 5 On Reveal: Add Cap's Shield to another location. Ongoing: Cap's Shield is Moveable.
Sparky 2 2 Series 5 Activate: Give your card that last moved +2 Power and move it back to its previous locati…
Strange Supreme 2 2 Series 5 Gains +2 Power from merging. End of Turn: Merge one of your created cards into this.
Tarantula 2 2 Series 5 End of Turn: If you have the highest Power among cards in play, give this and 2 character…
Thaddeus Ross 2 2 Series 5 End of Turn: If your opponent has unspent Energy, draw a card with 10 or more Power.
Toxin 2 2 Series 5 On Reveal: Return your other cards here to your hand. +2 Power for each returned.
Victoria Hand 2 2 Series 5 Ongoing: Your cards that were created in your hand have +2 Power.
White Widow 2 2 Series 5 On Reveal: Add a Widow's Kiss to your opponent's side of this location.
Zombie Mister Fantastic 2 2 Series 5 On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power.
Black Swan 2 3 Series 5 Activate: Until the end of next turn, your 1-Cost cards cost .
Elixir 2 3 Series 5 On Reveal: One of your cards destroyed last turn gets revived here.
Hawkeye Kate Bishop 2 3 Series 5 On Reveal: Add 2 Arrows to your hand.
H.E.R.B.I.E. 2 3 Series 5 Each turn this is in play, swap to a new Activate ability until one is used.
Iron Patriot 2 3 Series 5 On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after nex…
Joaquin Torres Falcon II 2 3 Series 5 Ongoing: The On Reveal abilities of your 1-Cost cards here repeat.
Lady Bullseye 2 3 Series 5 On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of y…
Lin Lie Iron Fist 2 3 Series 5 On Reveal: Add the Sword of Fu Xi to another location.