 |
Victoria Hand |
2 |
2 |
Series 5 |
Ongoing: Your cards that were created in your hand have +2 Power. |
 |
White Widow |
2 |
2 |
Series 5 |
On Reveal: Add a Widow's Kiss to your opponent's side of this location. |
 |
Zombie Mister Fantastic |
2 |
2 |
Series 5 |
On Reveal: Horde +2. Activate: Give 4 of your created cards +1 Power. |
 |
Black Swan |
2 |
3 |
Series 5 |
Activate: Until the end of next turn, your 1-Cost cards cost . |
 |
Elixir |
2 |
3 |
Series 5 |
On Reveal: One of your cards destroyed last turn gets revived here. |
 |
Hawkeye Kate Bishop |
2 |
3 |
Series 5 |
On Reveal: Add 2 Arrows to your hand. |
 |
H.E.R.B.I.E. |
2 |
3 |
Series 5 |
Each turn this is in play, swap to a new Activate ability until one is used. |
 |
Iron Patriot |
2 |
3 |
Series 5 |
On Reveal: Add a random -Cost or more card to your hand. If you’re winning here after nex… |
 |
Joaquin Torres Falcon II |
2 |
3 |
Series 5 |
Ongoing: The On Reveal abilities of your 1-Cost cards here repeat. |
 |
Lady Bullseye |
2 |
3 |
Series 5 |
On Reveal: Afflict an enemy card with -2 Power. Repeat on a different enemy for each of y… |
 |
Lin Lie Iron Fist |
2 |
3 |
Series 5 |
On Reveal: Add the Sword of Fu Xi to another location. |
 |
Nova Frankie Raye |
2 |
3 |
Series 5 |
After the next time you play a 6-Cost card, double this card's Power. |
 |
Peni Parker |
2 |
3 |
Series 5 |
On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn. |
 |
Shadowlands Daredevil |
2 |
3 |
Series 5 |
On Reveal: Shuffle in 3 Demons. When you draw a card with 6 or more Power, +2 Power. |
 |
U.S. Agent |
2 |
3 |
Series 5 |
Ongoing: 4-Cost or more cards here have -3 Power. |
 |
Weapon X Wolverine |
2 |
3 |
Series 5 |
After one of your other cards is destroyed, +1 Power. After every 3rd time, improve this … |
 |
Xorn |
2 |
3 |
Series 5 |
After ANY 3 or 4-Cost card is played here, move it to another location. |
 |
Zombie Blade |
2 |
3 |
Series 5 |
End of Turn: If you played an On Reveal, your Zombie Horde steals 1 Power from a characte… |
 |
Archangel Horseman of Death |
2 |
4 |
Series 5 |
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (/4) |
 |
Aunt May |
2 |
4 |
Series 5 |
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost an… |
 |
Firehair |
2 |
4 |
Series 5 |
When one of your cards is destroyed, this uses that card’s On Reveal. |
 |
Jeff the Baby Land Shark |
2 |
4 |
Series 5 |
Moveable once. Nothing can stop you from moving or playing this to any location. |
 |
Magus |
2 |
4 |
Series 5 |
Activate: Copy the text of a character in your deck with Cost equal to your unspent Energ… |
 |
Agent Venom |
2 |
5 |
Series 5 |
On Reveal: Set the Power of all cards in your deck to 3. |
 |
Cassandra Nova |
3 |
0 |
Series 5 |
On Reveal: Steal 1 Power from each card in your opponent's deck. |
 |
Sage |
3 |
0 |
Series 5 |
On Reveal: +2 Power for each different Power among all other cards here. |
 |
Nightmare |
3 |
1 |
Series 5 |
On Reveal: Replace the text of each card in your hand with text from a random card of the… |
 |
Storm Horseman of Famine |
3 |
1 |
Series 5 |
Objective: End 2 turns in a row with unspent Energy Give your other cards here and in you… |
 |
Bullseye |
3 |
2 |
Series 5 |
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many differe… |
 |
Captain Carter |
3 |
2 |
Series 5 |
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself) |
 |
Human Torch First Steps |
3 |
2 |
Series 5 |
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power… |
 |
Marvel Boy |
3 |
2 |
Series 5 |
End of Turn: Give 3 of your 1-Cost cards +1 Power. |
 |
Maverick |
3 |
2 |
Series 5 |
Activate: Give the next card you play Power equal to this card’s Power. |
 |
Red Guardian |
3 |
2 |
Series 5 |
On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text. |
 |
Venus |
3 |
2 |
Series 5 |
When your cards in play are Empowered, give those cards an additional +1 Power. |
 |
Diamondback |
3 |
3 |
Series 5 |
Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power. |