 |
Drax, Avatar Of Life |
3 |
3 |
Series 5 |
End of Turn: +3 Power if your opponent played a card with greater Power this turn. Move t… |
 |
Frigga |
3 |
3 |
Series 5 |
On Reveal: Add a copy of the last card you played to your hand. (if able) |
 |
Hydra Stomper |
3 |
3 |
Series 5 |
Ongoing: +1 Power for each time one of your cards moved this game. |
 |
Invisible Woman First Steps |
3 |
3 |
Series 5 |
Activate: This turn, your End of Turn abilities repeat. |
 |
Jack Flag |
3 |
3 |
Series 5 |
Ongoing: Your cards here with increased Power have +2 Power. |
 |
Jane Foster Fractured Frontier |
3 |
3 |
Series 5 |
On Reveal: Judge 4 other random characters. +1 Power (if yours) or -1 Power (enemies). Qu… |
 |
Jocasta |
3 |
3 |
Series 5 |
Activate: Immediately Activate your other cards here. (without using up their Activate ab… |
 |
Makkari |
3 |
3 |
Series 5 |
End of Turn: Runs from your hand to a random location. (if possible) |
 |
Mary Jane |
3 |
3 |
Series 5 |
End of Turn: Give each of your cards that moved this turn +1 Power. |
 |
Muse |
3 |
3 |
Series 5 |
Ongoing: +3 Power for each location where one of your cards has been destroyed. |
 |
Rocket and Groot |
3 |
3 |
Series 5 |
Moveable once. After your opponent plays a card here, steal 1 Power from it. |
 |
Speed |
3 |
3 |
Series 5 |
Ongoing: +1 Power for each turn in which you spent all your Energy. |
 |
Spider-Punk |
3 |
3 |
Series 5 |
Moveable once. When this moves to a location, steal 2 Power from the highest-Power enemy … |
 |
Zombie Venom |
3 |
3 |
Series 5 |
On Reveal: Destroy your first other card here. After one of your other cards is destroyed… |
 |
Caliban Horseman of Pestilence |
3 |
4 |
Series 5 |
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy ca… |
 |
Colonel America |
3 |
4 |
Series 5 |
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card. ( tur… |
 |
Dragon of the Moon |
3 |
4 |
Series 5 |
On Reveal: Steal 1 Power from even-costed cards in ALL hands. |
 |
Esme Cuckoo |
3 |
4 |
Series 5 |
On Reveal: Copy a card from your deck into your hand. Set its Cost to 3 and Power to 4. |
 |
Fenris Wolf |
3 |
4 |
Series 5 |
Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your sid… |
 |
Friendly Neighborhood Carnage |
3 |
4 |
Series 5 |
On Reveal: Move your other cards here to the right. +2 Power for each moved. |
 |
Hope Summers |
3 |
4 |
Series 5 |
After you play a card here, you get +1 Energy next turn. |
 |
Kang |
3 |
4 |
Series 5 |
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more. |
 |
Morgan le Fay |
3 |
4 |
Series 5 |
On Reveal: Return all your discarded and destroyed cards to hand with +3 Power. |
 |
Prodigy |
3 |
4 |
Series 5 |
On Reveal: If this is in the back row, copy the text of the card in front of it. |
 |
Prowler |
3 |
4 |
Series 5 |
On Reveal: Add 2 Thief’s Tools to your hand. Set their Costs to if a card moved last turn. |
 |
Psylocke Fractured Frontier |
3 |
4 |
Series 5 |
On Reveal: Give cards in your hand that are 5-Cost or more -1 Cost. Quickdraw: Your whole… |
 |
Scarlet Witch Queen of Chaos |
3 |
4 |
Series 5 |
Start of Turn: Add an EXTREMELY random skill to your hand. It costs this turn. |
 |
Superior Spider-Man |
3 |
4 |
Series 5 |
Start of Turn: +1 Energy if you have any cards with increased Power in play. |
 |
Viv Vision |
3 |
4 |
Series 5 |
Start of Turn: Give all cards in your hand +1 Power if you’re winning here. Otherwise, mo… |
 |
Warlock |
3 |
4 |
Series 5 |
Activate: For each unspent Energy, give a card in your hand -1 Cost. |
 |
Zombie Scarlet Witch |
3 |
4 |
Series 5 |
After you play a card here, Horde +2. |
 |
Baron Zemo |
3 |
5 |
Series 5 |
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of … |
 |
Caiera |
3 |
5 |
Series 5 |
Ongoing: Your 1 and 6-Cost cards can't be destroyed. |
 |
Copycat |
3 |
5 |
Series 5 |
When you draw this, copy the text from the bottom card of your opponent's deck. |
 |
Kraglin |
3 |
5 |
Series 5 |
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next tur… |
 |
Mister Fantastic First Steps |
3 |
5 |
Series 5 |
End of Turn: Give a card in your hand -1 Cost or +3 Power. |