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Martyr |
1 |
5 |
Series 3 |
At the end of the game, move to a location that LOSES you the game. (if possible) |
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Titania |
1 |
5 |
Series 3 |
After ANY card is played here, this card switches sides. |
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Agent Venom |
2 |
5 |
Series 5 |
On Reveal: Set the Power of all cards in your deck to 3. |
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Colleen Wing |
2 |
5 |
Series 3 |
On Reveal: Discard the card that costs the least from your hand. |
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Mysterio |
2 |
5 |
Series 3 |
On Reveal: Add an Illusion to another location. Activate: Swap Power with it. |
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Rhino |
2 |
5 |
Series 2 |
On Reveal: Add a Rock to your side of this location. |
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Silk |
2 |
5 |
Series 3 |
After ANY card is played here, move this to another location. |
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Tombstone |
2 |
5 |
Series 4 |
On Reveal: Destroy your lowest-Power card at each other location. |
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Lizard |
2 |
6 |
Series 1 |
Ongoing: -4 Power if your opponent has 4 cards here. |
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Maximus |
2 |
6 |
Series 3 |
On Reveal: Your opponent draws 2 cards. |
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Agent Coulson |
3 |
5 |
Series 3 |
On Reveal: Add a random 4-Cost and 5-Cost card to your hand. |
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Baron Zemo |
3 |
5 |
Series 5 |
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of … |
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Beast |
3 |
5 |
Series 3 |
On Reveal: Return your other cards here to your hand. They cost 1 less next turn. |
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Caiera |
3 |
5 |
Series 5 |
Ongoing: Your 1 and 6-Cost cards can't be destroyed. |
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Copycat |
3 |
5 |
Series 5 |
When you draw this, copy the text from the bottom card of your opponent's deck. |
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Corvus Glaive |
3 |
5 |
Series 4 |
On Reveal: Discard 2 cards from your hand to get +1 Max Energy. |
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Cyclops |
3 |
5 |
Starter |
No Ability. |
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Electro |
3 |
5 |
Series 3 |
On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn. |
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Elsa Bloodstone |
3 |
5 |
Series 4 |
Each card you play to fill your side of a location gains +2 Power. |
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Ghost |
3 |
5 |
Series 3 |
On Reveal: Remove the abilities from all End of Turn cards here. |
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Groot |
3 |
5 |
Series 1 |
On Reveal: If your opponent played a card here this turn, +4 Power. |
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Hercules |
3 |
5 |
Series 3 |
The first time another one of your cards moves here each turn, move it to another locatio… |
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Kraglin |
3 |
5 |
Series 5 |
On Reveal: Banish the top card of your deck. If it was 4-Cost or more, +2 Energy next tur… |
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Major Victory |
3 |
5 |
Series 4 |
On Reveal: Add 2 members of the Guardians crew to your hand. |
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Mister Fantastic First Steps |
3 |
5 |
Series 5 |
End of Turn: Give a card in your hand -1 Cost or +3 Power. |
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Namorita |
3 |
5 |
Series 5 |
When you draw a card, give it -1 Cost if this is your only card here. |
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Nocturne |
3 |
5 |
Series 5 |
Moveable once. When this moves, replace its location with a random new one. |
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Polaris |
3 |
5 |
Series 3 |
On Reveal: Move an enemy 1 or 2-Cost card to this location. |
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Redwing |
3 |
5 |
Series 5 |
The first time this moves, add a card from your hand to the old location. |
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Sabretooth |
3 |
5 |
Series 2 |
When Destroyed: Return this to your hand. It costs . |
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Sebastian Shaw |
3 |
5 |
Series 4 |
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play) |
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Shang-Chi, Master of the Rings |
3 |
5 |
Series 5 |
Game Start: The Ten Rings starts in your hand. On Reveal: Unlock their potential. |
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Silver Surfer First Steps |
3 |
5 |
Series 4 |
End of Turn: If you're winning this location with an On Reveal card, copy its text. |
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Super-Adaptoid |
3 |
5 |
Series 4 |
On Reveal: Steal the text from an enemy Activate card here. |
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Surtur |
3 |
5 |
Series 5 |
After you play a card with 10 or more Power, this gains +2 Power. |
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The Ancient One |
3 |
5 |
Series 5 |
On Reveal: Add Tao Mandala to your hand. |