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Marvel Snap

Welcome to the Marvel Snap realm!

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Marvel Snap Locations

Search returned 222 locations.

Location Text
Mosh Pit
End of Turn: Give front-row cards here +1 Power.
End of Turn: Give front-row cards here +1 Power.
Mount VeSPEWvius
Players can't Snap after turn 5.
Players can't Snap after turn 5.
Mount Vesuvius
Players can't retreat after turn 5.
Players can't retreat after turn 5.
Mt. Wundagore
After you play a card here, discard a card.
After you play a card here, discard a card.
Muir Island
End of Turn: Give cards here +1 Power.
End of Turn: Give cards here +1 Power.
Munchineworld
After you play a card here, your opponent gets a Chimichanga.
After you play a card here, your opponent gets a Chimichanga.
Murderworld
After turn 3, destroy all cards here.
After turn 3, destroy all cards here.
Necrosha
Cards here have -2 Power.
Cards here have -2 Power.
Negative Zone
Cards here have -3 Power.
Cards here have -3 Power.
New York
On turn 6, cards are Moveable to here.
On turn 6, cards are Moveable to here.
Niamh's Lake
Draw a 4-Cost card from your deck.
Draw a 4-Cost card from your deck.
Nidavellir
Cards here have +5 Power.
Cards here have +5 Power.
Noob Dimension
Add a Series 1 card to your hand. It costs .
Add a Series 1 card to your hand. It costs .
Noor Dimension
After you play a card here, add a Djinn to your hand.
After you play a card here, add a Djinn to your hand.
Nova Roma
Draw a card.
Draw a card.
Olympia
Draw 2 cards.
Draw 2 cards.
Onslaught's Citadel
Ongoing effects here apply an additional time.
Ongoing effects here apply an additional time.
Orchis Forge
After you play a card here, add a Sentinel to your hand.
After you play a card here, add a Sentinel to your hand.
Oscorp Tower
After turn 3, all cards here switch sides.
After turn 3, all cards here switch sides.
Otto's Lab
The next card you play here pulls a card to the enemy side from their hand.
The next card you play here pulls a card to the enemy side from their hand.
Our Lady of Saints
When your revealed cards fill this, merge them into a Symbiote.
When your revealed cards fill this, merge them into a Symbiote.
Panoptichron
Created cards here have +2 Power.
Created cards here have +2 Power.
Parker Industries
+2 Energy this turn, but you can only play 1 card.
+2 Energy this turn, but you can only play 1 card.
Pet Mansion
This turn, all cards must be played here.
This turn, all cards must be played here.
Pit of Exile
Cards with 10 or more Power can't be played here.
Cards with 10 or more Power can't be played here.