Hey, folks! Writing this on a crappy hotel connection on my phone, so I'm going to keep this brief and badly formatted. About an hour ago from the writing of this post, a new patch landed that brings a lot of small changes, and a bunch of BIG ones.
First and foremost this patch introduces faction missions. They are special missions that must be completed by a certain color. You'll select your faction and be given it's mission, and you can change them outside of combat. Can't share a link to what they look like atm, sorry.
Up next, we have a couple changes to two of the paths:
- Turn of seasons had its starting additional life reduced from 4 to 1, and it's Pursuit had increased from 2 health to 4.
- Rainbow's end Pursuit was changed from reducing the cost of your first enchantment by 1 to giving you a Leprechaun's Coin that gives you 1 temporary Mana.
Finally, Orpheum of Horrors stops giving your minion +1/+0
There are some other changes, but they're mostly cosmetic or bug fixes.
Full patch notes here.
Leave a Comment