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Spell Card
Dark World Accession
During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field and/or GY. If Summoning a "Dark World" Fusion Monster this way, you can also discard monsters from your hand as material. During your Main Phase, if this card is in your GY: You can add it to your hand, then discard 1 "Dark World" monster. You can only use each effect of "Dark World Accession" once per turn.
Card Stats
- Card Type
- Spell Card
- Monster Type
- Quick-Play
- Level
- 0
- Attack
- 0
- Defense
- 0
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