Yu-Gi-Oh

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Cynet Conflict Card Image

Trap Card

Cynet Conflict

When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

Card Stats

Card Type
Trap Card
Monster Type
Counter
Level
0
Attack
0
Defense
0

Appears in Card Sets

Set Rarity Code
Fists of the Gadgets Super Rare FIGA-EN042
Ghosts From the Past: The 2nd Haunting Ultra Rare GFP2-EN173