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Spell Card
Ancient City - Rainbow Ruins
You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects. ● 1+: This card cannot be destroyed by card effects. ● 2+: Once per turn (including the opponent's) you can halve the Battle Damage you take. ● 3+: During either player's turn, when a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation, and if you do, destroy it. ● 4+: Once per turn, during your Main Phase: You can draw 1 card. ● 5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
Card Stats
- Card Type
- Spell Card
- Monster Type
- Field
- Level
- 0
- Attack
- 0
- Defense
- 0
Appears in Card Sets
| Set | Rarity | Code |
|---|---|---|
| Battle Pack Tournament Prize Cards | Starfoil Rare | BATT-EN006 |
| Duelist Pack: Jesse Anderson | Rare | DP07-EN017 |
| Force of the Breaker | Ultimate Rare | FOTB-EN045 |
| Legendary Collection 2: The Duel Academy Years Mega Pack | Common | LCGX-EN168 |
| Legendary Duelists: Season 1 | Common | LDS1-EN103 |
| Ra Yellow Mega Pack | Common | RYMP-EN053 |
| Structure Deck: Legend of the Crystal Beasts | Common | SDCB-EN018 |
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