Yu-Gi-Oh
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Trap Card
Karakuri Cash Inn
Target 1 "Karakuri" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a "Karakuri" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 "Karakuri Cash Inn" per turn.
Card Stats
- Card Type
- Trap Card
- Monster Type
- Normal
- Level
- 0
- Attack
- 0
- Defense
- 0
Appears in Card Sets
| Set | Rarity | Code |
|---|---|---|
| Ignition Assault | Common | IGAS-EN073 |
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