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  1. Exotic Orchard Magic Cards

    {T}: Add one mana of any color that a land an opponent controls could produce.

    0 Mana Value Land rare Murders at Karlov Manor Commander
  2. Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    2 Mana Value 1 Power 1 Toughness Creature — Snake Shaman common Murders at Karlov Manor Commander
  3. Ohran Frostfang Magic Cards

    Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

    5 Mana Value 2 Power 6 Toughness Snow Creature — Snake rare Murders at Karlov Manor Commander
  4. Graf Mole Magic Cards

    Whenever you sacrifice a Clue, you gain 3 life.

    3 Mana Value 2 Power 4 Toughness Creature — Mole Beast uncommon Murders at Karlov Manor Commander
  5. Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

    5 Mana Value 5 Power 4 Toughness Legendary Creature — Ogre Warrior rare Murders at Karlov Manor Commander
  6. Phyrexian Arena Magic Cards

    At the beginning of your upkeep, you draw a card and lose 1 life.

    3 Mana Value Enchantment rare Murders at Karlov Manor Commander
  7. If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

    4 Mana Value Legendary Enchantment rare Murders at Karlov Manor Commander
  8. Shimmer Dragon Magic Cards

    Flying As long as you control four or more artifacts, this creature has hexproof. (It can't be the target of spells or abilities your opponents control.) Tap two untapped artifacts you control: Draw a card.

    6 Mana Value 5 Power 6 Toughness Creature — Dragon rare Murders at Karlov Manor Commander
  9. Consider Magic Cards

    Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

    1 Mana Value Instant common Murders at Karlov Manor Commander
  10. Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

    3 Mana Value 2 Power 3 Toughness Creature — Vampire rare Murders at Karlov Manor Commander
  11. Wall of Omens Magic Cards

    Defender When this creature enters, draw a card.

    2 Mana Value 0 Power 4 Toughness Creature — Wall uncommon Murders at Karlov Manor Commander
  12. Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

    3 Mana Value 2 Power 1 Toughness Legendary Creature — Human Artificer rare Murders at Karlov Manor Commander
  13. Gaea's Will Magic Cards

    Suspend 4—{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

    0 Mana Value Sorcery rare The List
  14. Demonic Tutor Magic Cards

    Search your library for a card, put that card into your hand, then shuffle.

    2 Mana Value Sorcery uncommon The List
  15. Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.

    4 Mana Value Instant rare Murders at Karlov Manor
  16. The Chase Is On Magic Cards

    Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    3 Mana Value Instant common Murders at Karlov Manor
  17. Flying When this creature dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    4 Mana Value 3 Power 3 Toughness Creature — Spirit Detective common Murders at Karlov Manor
  18. Flying, lifelink Whenever another Detective you control enters and whenever a Detective you control is turned face up, this creature gets +1/+1 until end of turn.

    2 Mana Value 1 Power 1 Toughness Creature — Human Detective uncommon Murders at Karlov Manor
  19. Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

    3 Mana Value Sorcery rare Murders at Karlov Manor Commander
  20. When Duskana enters, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

    5 Mana Value 5 Power 5 Toughness Legendary Creature — Bear mythic Murders at Karlov Manor Commander