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Goblin Matron Magic CardsWhen Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
3 Mana Value 1 Power 1 Toughness Creature — Goblin uncommon Mystery Booster -
Goblin Assault Magic CardsAt the beginning of your upkeep, create a 1/1 red Goblin creature token with haste. Goblin creatures attack each combat if able.
3 Mana Value Enchantment uncommon Mystery Booster -
War Room Magic Cards{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
0 Mana Value Land rare Mystery Booster -
Wake the Reflections Magic CardsPopulate. (Create a token that's a copy of a creature token you control.)
1 Mana Value Sorcery common Mystery Booster -
Urza's Armor Magic CardsIf a source would deal damage to you, prevent 1 of that damage.
6 Mana Value Artifact uncommon Mystery Booster -
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Fool's Tome Magic Cards{2}, {T}: Draw a card. Activate only if you have no cards in hand.
4 Mana Value Artifact rare Mystery Booster -
Plagued Rusalka Magic Cards{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
1 Mana Value 1 Power 1 Toughness Creature — Spirit common Mystery Booster -
Urza's Factory Magic Cards{T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.
0 Mana Value Land — Urza's uncommon Mystery Booster -
Vernal Bloom Magic CardsWhenever a Forest is tapped for mana, its controller adds an additional {G}.
4 Mana Value Enchantment rare Mystery Booster -
Hans Eriksson Magic CardsWhenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
4 Mana Value 1 Power 4 Toughness Legendary Creature — Human Scout rare Mystery Booster -
Retaliation Magic CardsCreatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."
3 Mana Value Enchantment uncommon Mystery Booster -
Festercreep Magic CardsFestercreep enters the battlefield with a +1/+1 counter on it. {1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.
2 Mana Value 0 Power 0 Toughness Creature — Elemental common Mystery Booster -
Urborg, Tomb of Yawgmoth Magic CardsEach land is a Swamp in addition to its other land types.
0 Mana Value Legendary Land rare Mystery Booster -
Chromatic Star Magic Cards{1}, {T}, Sacrifice Chromatic Star: Add one mana of any color. When Chromatic Star is put into a graveyard from the battlefield, draw a card.
1 Mana Value Artifact common Mystery Booster -
Slipstream Eel Magic CardsSlipstream Eel can't attack unless defending player controls an Island. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
7 Mana Value 6 Power 6 Toughness Creature — Fish Beast common Mystery Booster -
Thespian's Stage Magic Cards{T}: Add {C}. {2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
0 Mana Value Land rare Mystery Booster -
Hard Evidence Magic CardsCreate a 0/3 blue Crab creature token. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
1 Mana Value Sorcery common Mystery Booster -
Bonders' Enclave Magic Cards{T}: Add {C}. {3}, {T}: Draw a card. Activate only if you control a creature with power 4 or greater.
0 Mana Value Land rare Mystery Booster -
Mishra, Artificer Prodigy Magic CardsWhenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.
4 Mana Value 4 Power 4 Toughness Legendary Creature — Human Artificer rare Mystery Booster