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Debtors' Knell Magic Cards({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
7 Mana Value Enchantment rare Mystery Booster -
Rhonas's Monument Magic CardsGreen creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
3 Mana Value Legendary Artifact uncommon Mystery Booster -
Selesnya Keyrune Magic Cards{T}: Add {G} or {W}. {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
3 Mana Value Artifact uncommon Mystery Booster -
Stonehewer Giant Magic CardsVigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
5 Mana Value 4 Power 4 Toughness Creature — Giant Warrior rare Mystery Booster -
Illusionist's Bracers Magic CardsWhenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}
2 Mana Value Artifact — Equipment rare Mystery Booster -
Blighted Fen Magic Cards{T}: Add {C}. {4}{B}, {T}, Sacrifice Blighted Fen: Target opponent sacrifices a creature.
0 Mana Value Land uncommon Mystery Booster -
Short Sword Magic CardsEquipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
1 Mana Value Artifact — Equipment common Mystery Booster -
Panharmonicon Magic CardsIf an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4 Mana Value Artifact rare Mystery Booster -
Elven Warhounds Magic CardsWhenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
4 Mana Value 2 Power 2 Toughness Creature — Dog rare Mystery Booster -
Recruiter of the Guard Magic CardsWhen Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
3 Mana Value 1 Power 1 Toughness Creature — Human Soldier rare Mystery Booster -
Mishra's Bauble Magic Cards{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
0 Mana Value Artifact uncommon Mystery Booster -
Alchemist's Vial Magic CardsWhen Alchemist's Vial enters the battlefield, draw a card. {1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
2 Mana Value Artifact common Mystery Booster -
Admiral Beckett Brass Magic CardsOther Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.
4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Pirate mythic Mystery Booster -
Angelheart Vial Magic CardsWhenever you're dealt damage, you may put that many charge counters on Angelheart Vial. {2}, {T}, Remove four charge counters from Angelheart Vial: You gain 2 life and draw a card.
5 Mana Value Artifact rare Mystery Booster -
Manamorphose Magic CardsAdd two mana in any combination of colors. Draw a card.
2 Mana Value Instant common Mystery Booster -
Snapping Sailback Magic CardsFlash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
5 Mana Value 4 Power 4 Toughness Creature — Dinosaur uncommon Mystery Booster -
Bishop of Wings Magic CardsWhenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
2 Mana Value 1 Power 4 Toughness Creature — Human Cleric rare Mystery Booster -
Karador, Ghost Chieftain Magic CardsThis spell costs {1} less to cast for each creature card in your graveyard. Once during each of your turns, you may cast a creature spell from your graveyard.
8 Mana Value 3 Power 4 Toughness Legendary Creature — Centaur Spirit mythic Mystery Booster -
Slimefoot, the Stowaway Magic CardsWhenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.
3 Mana Value 2 Power 3 Toughness Legendary Creature — Fungus uncommon Mystery Booster -
Lead by Example Magic CardsSupport 2. (Put a +1/+1 counter on each of up to two target creatures.)
2 Mana Value Instant common Mystery Booster