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Showing results for “a” - 1708 results
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Life Finds a Way Magic CardsWhenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.)
3 Mana Value Enchantment rare Jurassic World Collection -
Life Finds a Way Magic CardsWhenever a nontoken creature you control with power 4 or greater enters, populate. (Create a token that's a copy of a creature token you control.)
3 Mana Value Enchantment rare Jurassic World Collection -
Chart a Course Magic CardsDraw two cards. Then discard a card unless you attacked this turn.
2 Mana Value Sorcery uncommon Lost Caverns of Ixalan -
Porcine Portent // Lend a Ham Magic CardsWhen Porcine Portent enters, conjure a card of your choice from the Three Pigs spellbook onto the battlefield. Boars you control get +1/+1.
4 Mana Value Enchantment rare Alchemy: Wilds of Eldraine -
A Golden Opportunity Magic Cards(As this Saga enters and after your draw step add a lore counter. Sacrifice after III.) I — Conjure a card named Gilded Goose onto the battlefield. II, III — You may tap an untapped Bird you control and sacrifice an artifact. If you do, conjure a card named Golden Egg onto the battlefield.
3 Mana Value Enchantment — Saga rare Alchemy: Wilds of Eldraine -
Caught in a Parallel Universe Magic CardsWhen you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
0 Mana Value Phenomenon common Universes Beyond: Doctor Who -
Twice Upon a Time // Unlikely Meeting Magic CardsCast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time.
6 Mana Value Sorcery rare Universes Beyond: Doctor Who -
Dinosaurs on a Spaceship Magic CardsVigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
6 Mana Value 7 Power 7 Toughness Creature — Dinosaur rare Universes Beyond: Doctor Who -
Trial of a Time Lord Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
3 Mana Value Enchantment — Saga rare Universes Beyond: Doctor Who -
Dinosaurs on a Spaceship Magic CardsVigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
6 Mana Value 7 Power 7 Toughness Creature — Dinosaur rare Universes Beyond: Doctor Who -
Twice Upon a Time // Unlikely Meeting Magic CardsCast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time.
6 Mana Value Sorcery rare Universes Beyond: Doctor Who -
Dinosaurs on a Spaceship Magic CardsVigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
6 Mana Value 7 Power 7 Toughness Creature — Dinosaur rare Universes Beyond: Doctor Who -
Dinosaurs on a Spaceship Magic CardsVigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—{3}{R}{W} Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
6 Mana Value 7 Power 7 Toughness Creature — Dinosaur rare Universes Beyond: Doctor Who -
Trial of a Time Lord Magic Cards(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
3 Mana Value Enchantment — Saga rare Universes Beyond: Doctor Who -
Dawn of a New Age Magic CardsThis enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
2 Mana Value Enchantment mythic Lord of the Rings: Tales of Middle-Earth -
Dawn of a New Age Magic CardsThis enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
2 Mana Value Enchantment mythic Lord of the Rings: Tales of Middle-Earth -
Dawn of a New Age Magic CardsThis enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
2 Mana Value Enchantment mythic Lord of the Rings: Tales of Middle-Earth -
Once Upon a Time Magic CardsIf this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2 Mana Value Instant rare The List -
Flick a Coin Magic CardsFlick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Draw a card.
3 Mana Value Instant common Wilds of Eldraine -
Dawn of a New Age Magic CardsThis enchantment enters with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
2 Mana Value Enchantment mythic Tales of Middle-earth Promos