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Showing results for “Grand Theft Auto” - 381 results

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  1. Wasteland Viper Magic Cards

    Deathtouch Bloodrush — {G}, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.

    1 Mana Value 1 Power 2 Toughness Creature — Snake uncommon Gatecrash
  2. Mystic Genesis Magic Cards

    Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.

    5 Mana Value Instant rare Gatecrash
  3. Return each creature card with mana value X from your graveyard to the battlefield.

    3 Mana Value Sorcery rare Gatecrash
  4. Rorix Bladewing Magic Cards

    Flying, haste

    6 Mana Value 6 Power 5 Toughness Legendary Creature — Dragon rare Eternal Masters
  5. This creature can't attack or block unless you pay {2}.

    3 Mana Value 5 Power 5 Toughness Creature — Ogre Warrior uncommon Dragons of Tarkir
  6. Warlord's Fury Magic Cards

    Creatures you control gain first strike until end of turn. Draw a card.

    1 Mana Value Sorcery common Dominaria
  7. Trample This creature gets +2/+2 for each Aura and Equipment attached to it.

    2 Mana Value 1 Power 1 Toughness Creature — Human Warrior uncommon Dominaria
  8. Wild Hunger Magic Cards

    Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    3 Mana Value Instant common Dark Ascension
  9. Soulsworn Jury Magic Cards

    Defender (This creature can't attack.) {1}{U}, Sacrifice this creature: Counter target creature spell.

    3 Mana Value 1 Power 4 Toughness Creature — Spirit common Dissension
  10. Orzhov Guildgate Magic Cards

    This land enters tapped. {T}: Add {W} or {B}.

    0 Mana Value Land — Gate common Dragon's Maze
  11. Obzedat's Aid Magic Cards

    Return target permanent card from your graveyard to the battlefield.

    5 Mana Value Sorcery rare Dragon's Maze
  12. Izzet Guildgate Magic Cards

    This land enters tapped. {T}: Add {U} or {R}.

    0 Mana Value Land — Gate common Dragon's Maze
  13. Ichor Wellspring Magic Cards

    When this artifact enters or is put into a graveyard from the battlefield, draw a card.

    2 Mana Value Artifact common Duel Decks: Elves vs. Inventors
  14. {G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.

    3 Mana Value 2 Power 2 Toughness Legendary Creature — Elf Warrior mythic Duel Decks: Elves vs. Inventors
  15. Dark Ritual Magic Cards

    Add {B}{B}{B}.

    1 Mana Value Instant common Duel Decks: Phyrexia vs. the Coalition
  16. Rout Magic Cards

    You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.

    5 Mana Value Sorcery rare Conspiracy
  17. Vigilance When this creature enters, each player's life total becomes the highest life total among all players.

    7 Mana Value 5 Power 5 Toughness Creature — Giant Wizard rare Commander 2011
  18. Palladium Myr Magic Cards

    {T}: Add {C}{C}.

    3 Mana Value 2 Power 2 Toughness Artifact Creature — Myr uncommon Commander Anthology Volume II
  19. {T}: Target permanent becomes an artifact in addition to its other types until end of turn.

    2 Mana Value Artifact uncommon Commander Anthology Volume II
  20. Ichor Wellspring Magic Cards

    When this artifact enters or is put into a graveyard from the battlefield, draw a card.

    2 Mana Value Artifact common Commander Anthology Volume II