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Fynn, the Fangbearer Magic CardsDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Warrior uncommon Multiverse Legends -
Anafenza, Kin-Tree Spirit Magic CardsWhenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
2 Mana Value 2 Power 2 Toughness Legendary Creature — Spirit Soldier rare Multiverse Legends -
Judith, the Scourge Diva Magic CardsOther creatures you control get +1/+0. Whenever a nontoken creature you control dies, Judith deals 1 damage to any target.
3 Mana Value 2 Power 2 Toughness Legendary Creature — Human Shaman rare Multiverse Legends -
Fynn, the Fangbearer Magic CardsDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
2 Mana Value 1 Power 3 Toughness Legendary Creature — Human Warrior uncommon Multiverse Legends -
Skittering Surveyor Magic CardsWhen this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
3 Mana Value 1 Power 2 Toughness Artifact Creature — Construct common March of the Machine -
Searing Barb Magic CardsSearing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
3 Mana Value Sorcery common March of the Machine -
Pyretic Prankster // Glistening Goremonger Magic Cards{3}{B/P}: Transform this creature. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)
2 Mana Value 2 Power 1 Toughness Creature — Devil common March of the Machine -
Furnace Host Charger Magic CardsHaste Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
6 Mana Value 5 Power 5 Toughness Creature — Phyrexian Giant common March of the Machine -
Unseal the Necropolis Magic CardsEach player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
3 Mana Value Instant common March of the Machine -
Nezumi Informant Magic CardsWhen this creature enters, each opponent discards a card.
2 Mana Value 1 Power 1 Toughness Creature — Rat Rogue common March of the Machine -
Saiba Cryptomancer Magic CardsFlash Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Hexproof
2 Mana Value 0 Power 1 Toughness Creature — Moonfolk Ninja common March of the Machine -
{3}{W/P}: Transform this creature. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.)
2 Mana Value 2 Power 1 Toughness Creature — Human Knight common March of the Machine -
Furtive Analyst Magic CardsVigilance {2}, {T}: Draw a card, then discard a card.
3 Mana Value 1 Power 4 Toughness Creature — Human Wizard common March of the Machine -
Kor Halberd Magic CardsEquipped creature gets +1/+1 and has vigilance. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
1 Mana Value Artifact — Equipment common March of the Machine -
Golden-Scale Aeronaut Magic CardsBackup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying
5 Mana Value 2 Power 3 Toughness Creature — Dwarf Pilot common March of the Machine -
Angelic Intervention Magic CardsTarget creature or planeswalker you control gains protection from colorless or from the color of your choice until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything with that quality.)
2 Mana Value Instant common March of the Machine -
Good-Fortune Unicorn Magic CardsWhenever another creature you control enters, put a +1/+1 counter on that creature.
3 Mana Value 2 Power 2 Toughness Creature — Unicorn uncommon March of the Machine Commander -
Wood Elves Magic CardsWhen this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
3 Mana Value 1 Power 1 Toughness Creature — Elf Scout common March of the Machine Commander -
Armorcraft Judge Magic CardsWhen this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
4 Mana Value 3 Power 3 Toughness Creature — Elf Artificer uncommon March of the Machine Commander -
Yawgmoth's Vile Offering Magic Cards(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
5 Mana Value Legendary Sorcery rare March of the Machine Commander