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  1. Sedge Sliver Magic Cards

    All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp." All Slivers have "{B}: Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    3 Mana Value 2 Power 2 Toughness Creature — Sliver rare Secret Lair Drop
  2. Serum Sovereign Magic Cards

    Flying Whenever you cast a noncreature spell, put an oil counter on this creature. {U}, Remove an oil counter from this creature: Draw a card, then scry 2.

    5 Mana Value 4 Power 4 Toughness Creature — Phyrexian Sphinx rare Phyrexia: All Will Be One
  3. When Ezuri enters, you may pay {3}. If you do, proliferate twice. Whenever you proliferate, draw a card.

    4 Mana Value 3 Power 3 Toughness Legendary Creature — Phyrexian Elf Warr… rare Phyrexia: All Will Be One
  4. Annex Sentry Magic Cards

    Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.

    3 Mana Value 1 Power 4 Toughness Artifact Creature — Phyrexian Cleric uncommon Phyrexia: All Will Be One
  5. Dross Skullbomb Magic Cards

    {1}, Sacrifice this artifact: Draw a card. {2}{B}, Sacrifice this artifact: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.

    1 Mana Value Artifact common Phyrexia: All Will Be One
  6. Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever a creature you control becomes the target of a spell, target opponent gets a poison counter.

    1 Mana Value 1 Power 2 Toughness Creature — Phyrexian Druid rare Phyrexia: All Will Be One
  7. Phyrexian Arena Magic Cards

    At the beginning of your upkeep, you draw a card and lose 1 life.

    3 Mana Value Enchantment rare Phyrexia: All Will Be One
  8. Virulent Sliver Magic Cards

    All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)

    1 Mana Value 1 Power 1 Toughness Creature — Sliver rare Secret Lair Drop
  9. Dregscape Sliver Magic Cards

    Each Sliver creature card in your graveyard has unearth {2}. Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    2 Mana Value 2 Power 2 Toughness Creature — Sliver rare Secret Lair Drop
  10. Pulmonic Sliver Magic Cards

    All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."

    5 Mana Value 3 Power 3 Toughness Creature — Sliver rare Secret Lair Drop
  11. Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone.

    3 Mana Value 0 Power 3 Toughness Legendary Creature — Zombie Elf Wizard mythic 2017 Heroes of the Realm
  12. Split second Create four 4/4 red Devil creature tokens with haste and "When this creature dies, create a colorless Treasure artifact token with '{T}, Sacrifice this artifact: Add one mana of any color.'" Sacrifice the Devil tokens at the beginning of the next end step.

    6 Mana Value Instant mythic 2017 Heroes of the Realm
  13. Urza's Incubator Magic Cards

    As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

    3 Mana Value Artifact mythic Dominaria Remastered
  14. Worldly Tutor Magic Cards

    Search your library for a creature card, reveal it, then shuffle and put the card on top.

    1 Mana Value Instant rare Dominaria Remastered
  15. Vampiric Tutor Magic Cards

    Search your library for a card, then shuffle and put that card on top. You lose 2 life.

    1 Mana Value Instant mythic Dominaria Remastered
  16. This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.

    0 Mana Value Land rare Dominaria Remastered
  17. Urza's Incubator Magic Cards

    As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

    3 Mana Value Artifact mythic Dominaria Remastered
  18. Triskelion Magic Cards

    This creature enters with three +1/+1 counters on it. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

    6 Mana Value 1 Power 1 Toughness Artifact Creature — Construct rare Dominaria Remastered
  19. Legacy Weapon Magic Cards

    {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

    7 Mana Value Legendary Artifact mythic Dominaria Remastered
  20. Damping Sphere Magic Cards

    If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

    2 Mana Value Artifact uncommon Dominaria Remastered