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  1. First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

    3 Mana Value 3 Power 2 Toughness Creature — Astartes Warrior rare Warhammer 40,000
  2. First strike Crushing Teeth — Whenever this creature deals combat damage to a player, put a +1/+1 counter on each other creature you control.

    5 Mana Value 4 Power 4 Toughness Creature — Astartes Warrior uncommon Warhammer 40,000
  3. Exotic Orchard Magic Cards

    {T}: Add one mana of any color that a land an opponent controls could produce.

    0 Mana Value Land rare Warhammer 40,000
  4. {2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    1 Mana Value Artifact common Warhammer 40,000
  5. Mind Stone Magic Cards

    {T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

    2 Mana Value Artifact uncommon Warhammer 40,000
  6. Rampant Growth Magic Cards

    Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

    2 Mana Value Sorcery common Warhammer 40,000
  7. Inspiring Call Magic Cards

    Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

    3 Mana Value Instant uncommon Warhammer 40,000
  8. Warstorm Surge Magic Cards

    Whenever a creature you control enters, it deals damage equal to its power to any target.

    6 Mana Value Enchantment rare Warhammer 40,000
  9. Tyranid Invasion Magic Cards

    Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.

    4 Mana Value Sorcery uncommon Warhammer 40,000
  10. Sautekh Immortal Magic Cards

    Flash Elite Troops — This creature enters with a +1/+1 counter on it for each creature that died this turn.

    3 Mana Value 2 Power 2 Toughness Artifact Creature — Necron uncommon Warhammer 40,000
  11. Poxwalkers Magic Cards

    Deathtouch Curse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return this card from your graveyard to the battlefield tapped.

    3 Mana Value 3 Power 1 Toughness Creature — Zombie rare Warhammer 40,000
  12. Nurgle's Rot Magic Cards

    Enchant creature an opponent controls When enchanted creature dies, return this card to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.

    1 Mana Value Enchantment — Aura uncommon Warhammer 40,000
  13. Biophagus Magic Cards

    Genomic Enhancement — {T}: Add one mana of any color. If this mana is spent to cast a creature spell, that creature enters with an additional +1/+1 counter on it.

    2 Mana Value 1 Power 3 Toughness Creature — Human Tyranid Wizard rare Warhammer 40,000
  14. You win the game if you control a land of each basic land type and a creature of each color.

    8 Mana Value Sorcery special The List
  15. Elvish Champion Magic Cards

    Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

    3 Mana Value 2 Power 2 Toughness Creature — Elf rare The List
  16. Alpine Moon Magic Cards

    As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."

    1 Mana Value Enchantment rare The List
  17. Abeyance Magic Cards

    Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.

    2 Mana Value Instant rare Oversized League Prizes
  18. Vampiric Tutor Magic Cards

    Search your library for a card, then shuffle and put that card on top. You lose 2 life.

    1 Mana Value Instant rare Oversized League Prizes
  19. Vanquisher's Axe Magic Cards

    Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment common Dominaria United
  20. At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.

    2 Mana Value 2 Power 2 Toughness Legendary Creature — Human Soldier uncommon Dominaria United