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Showing results for “a” - 1708 results
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A Premonition of Your Demise Magic CardsWhen you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
0 Mana Value Scheme common Duskmourn: House of Horror Commander -
Let's Play a Game Magic CardsDelirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead. • Creatures your opponents control get -1/-1 until end of turn. • Each opponent discards two cards. • Each opponent loses 3 life and you gain 3 life.
4 Mana Value Sorcery uncommon Duskmourn: House of Horror -
Value Town // Take a Trip to... Magic CardsValue Town enters the battlefield tapped. {T}: Add {U} or {R}.
0 Mana Value Land — Town rare Mystery Booster 2 -
Value Town // Take a Trip to... Magic CardsValue Town enters the battlefield tapped. {T}: Add {U} or {R}.
0 Mana Value Land — Town common Mystery Booster 2 -
Ondu Knotmaster // Throw a Line Magic CardsLifelink Whenever another modified creature you control dies, put two +1/+1 counters on this creature.
4 Mana Value 2 Power 2 Toughness Creature — Kor Rogue uncommon Modern Horizons 3 -
A Tale for the Ages Magic CardsEnchanted creatures you control get +2/+2.
2 Mana Value Enchantment rare Wilds of Eldraine Promos -
A Tale for the Ages Magic CardsEnchanted creatures you control get +2/+2.
2 Mana Value Enchantment rare Wilds of Eldraine Promos -
Bellowing Bruiser // Beat a Path Magic CardsHaste
5 Mana Value 4 Power 4 Toughness Creature — Ogre common Wilds of Eldraine -
A Tale for the Ages Magic CardsEnchanted creatures you control get +2/+2.
2 Mana Value Enchantment rare Wilds of Eldraine -
A Tale for the Ages Magic CardsEnchanted creatures you control get +2/+2.
2 Mana Value Enchantment rare Wilds of Eldraine -
A Real Handful Magic CardsAs long as one or more hands are touching this creature, it gets +2/+2. As long as two or more hands are touching this creature, it has menace. As long as three or more hands are touching this creature, it has lifelink.
4 Mana Value 1 Power 1 Toughness Creature — Alien Child Guest uncommon Unfinity -
A Real Handful Magic CardsAs long as one or more hands are touching this creature, it gets +2/+2. As long as two or more hands are touching this creature, it has menace. As long as three or more hands are touching this creature, it has lifelink.
4 Mana Value 1 Power 1 Toughness Creature — Alien Child Guest uncommon Unfinity -
You See a Pair of Goblins Magic CardsChoose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens.
3 Mana Value Instant uncommon Judge Gift Cards 2021 -
You Happen On a Glade Magic CardsChoose one — • Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • Make Camp — Return target permanent card from your graveyard to your hand.
3 Mana Value Instant uncommon Adventures in the Forgotten Realms -
You See a Pair of Goblins Magic CardsChoose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens.
3 Mana Value Instant uncommon Adventures in the Forgotten Realms -
You See a Guard Approach Magic CardsChoose one — • Distract the Guard — Tap target creature. • Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
1 Mana Value Instant common Adventures in the Forgotten Realms -
Work a Double Magic CardsAssemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
4 Mana Value Sorcery common Unstable -
Get a Life Magic CardsTarget player and each of that player's teammates exchange life totals.
1 Mana Value Instant uncommon Unglued -
Lost in a Labyrinth Magic CardsTarget creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
1 Mana Value Instant common Theros -
Death of a Thousand Stings Magic CardsTarget player loses 1 life and you gain 1 life. At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
5 Mana Value Instant — Arcane common Saviors of Kamigawa