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Myrkul's Invoker Magic CardsPsychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
3 Mana Value 2 Power 3 Toughness Creature — Cat Rogue common Commander Legends: Battle for Baldur's Gate -
Deadly Dispute Magic CardsAs an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 Mana Value Instant common Commander Legends: Battle for Baldur's Gate -
Feywild Caretaker Magic CardsWhen this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
5 Mana Value 3 Power 4 Toughness Creature — Orc Wizard uncommon Commander Legends: Battle for Baldur's Gate -
Dream Fracture Magic CardsCounter target spell. Its controller draws a card. Draw a card.
3 Mana Value Instant common Commander Legends: Battle for Baldur's Gate -
Draconic Lore Magic CardsThis spell costs {2} less to cast if you control a Dragon. Draw three cards.
6 Mana Value Instant common Commander Legends: Battle for Baldur's Gate -
Nature's Lore Magic CardsSearch your library for a Forest card, put that card onto the battlefield, then shuffle.
2 Mana Value Sorcery common Commander Legends: Battle for Baldur's Gate -
Bane's Contingency Magic CardsCounter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
3 Mana Value Instant uncommon Commander Legends: Battle for Baldur's Gate -
Sculpted Sunburst Magic CardsChoose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
5 Mana Value Sorcery rare Commander Legends: Battle for Baldur's Gate -
Sea Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.
0 Mana Value Land — Gate common Commander Legends: Battle for Baldur's Gate -
Manor Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.
0 Mana Value Land — Gate common Commander Legends: Battle for Baldur's Gate -
Cliffgate Magic CardsThis land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.
0 Mana Value Land — Gate common Commander Legends: Battle for Baldur's Gate -
Citadel Gate Magic CardsThis land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
0 Mana Value Land — Gate common Commander Legends: Battle for Baldur's Gate -
Kindred Discovery Magic CardsAs this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
5 Mana Value Enchantment rare Commander Legends: Battle for Baldur's Gate -
The Council of Four Magic CardsWhenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
5 Mana Value 0 Power 8 Toughness Legendary Creature — Human Noble rare Commander Legends: Battle for Baldur's Gate -
Renari, Merchant of Marvels Magic CardsYou may cast Dragon spells and artifact spells as though they had flash. Choose a Background (You can have a Background as a second commander.)
4 Mana Value 2 Power 4 Toughness Legendary Creature — Dragon Artificer uncommon Commander Legends: Battle for Baldur's Gate -
Veteran Soldier Magic CardsCommander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
2 Mana Value Legendary Enchantment — Background uncommon Commander Legends: Battle for Baldur's Gate -
Drillworks Mole Magic Cards{2}, {T}: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.
1 Mana Value 1 Power 1 Toughness Artifact Creature — Mole uncommon Commander Legends: Battle for Baldur's Gate -
Arcane Encyclopedia Magic Cards{3}, {T}: Draw a card.
3 Mana Value Artifact — Book uncommon Commander Legends: Battle for Baldur's Gate -
Carnelian Orb of Dragonkind Magic Cards{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
3 Mana Value Artifact common Commander Legends: Battle for Baldur's Gate -
Font of Magic Magic CardsInstant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
4 Mana Value Enchantment mythic Commander Legends: Battle for Baldur's Gate