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  1. Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

    4 Mana Value 2 Power 2 Toughness Legendary Creature — Bird Cleric rare Neon Dynasty Commander
  2. Myrsmith Magic Cards

    Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token.

    2 Mana Value 2 Power 1 Toughness Creature — Human Artificer uncommon Neon Dynasty Commander
  3. Ninja's Kunai Magic Cards

    Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

    1 Mana Value Artifact — Equipment common Kamigawa: Neon Dynasty
  4. Kami's Flare Magic Cards

    Kami's Flare deals 3 damage to target creature or planeswalker. Kami's Flare also deals 2 damage to that permanent's controller if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

    2 Mana Value Instant common Kamigawa: Neon Dynasty
  5. Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

    3 Mana Value Sorcery common Kamigawa: Neon Dynasty
  6. Clawing Torment Magic Cards

    Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

    1 Mana Value Enchantment — Aura common Kamigawa: Neon Dynasty
  7. Suit Up Magic Cards

    Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5. Draw a card.

    3 Mana Value Instant common Kamigawa: Neon Dynasty
  8. Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip {3}

    2 Mana Value Artifact — Equipment rare The List
  9. Rat Colony Magic Cards

    Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.

    2 Mana Value 2 Power 1 Toughness Creature — Rat common The List
  10. Flame Discharge Magic Cards

    Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)

    1 Mana Value Instant uncommon Kamigawa: Neon Dynasty
  11. Mnemonic Sphere Magic Cards

    {1}{U}, Sacrifice this artifact: Draw two cards. Channel — {U}, Discard this card: Draw a card.

    2 Mana Value Artifact common Kamigawa: Neon Dynasty
  12. Eiganjo Exemplar Magic Cards

    Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.

    2 Mana Value 2 Power 1 Toughness Enchantment Creature — Human Samurai common Kamigawa: Neon Dynasty
  13. This creature enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)

    3 Mana Value 2 Power 3 Toughness Creature — Snake Samurai common Kamigawa: Neon Dynasty
  14. No Mercy Magic Cards

    Whenever a creature deals damage to you, destroy it.

    4 Mana Value Enchantment rare Judge Gift Cards 2022
  15. Generous Visitor Magic Cards

    Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.

    1 Mana Value 1 Power 1 Toughness Creature — Spirit uncommon Kamigawa: Neon Dynasty
  16. Light the Way Magic Cards

    Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.

    1 Mana Value Instant common Kamigawa: Neon Dynasty
  17. Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.

    2 Mana Value Enchantment uncommon Kamigawa: Neon Dynasty
  18. Sokenzan Smelter Magic Cards

    At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.

    2 Mana Value 2 Power 2 Toughness Creature — Goblin Artificer uncommon Kamigawa: Neon Dynasty
  19. All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

    3 Mana Value Sorcery uncommon Kamigawa: Neon Dynasty
  20. When this creature enters, draw a card.

    2 Mana Value 1 Power 1 Toughness Enchantment Creature — Dog common Kamigawa: Neon Dynasty