Search

Showing results for “a” - 142757 results

Filtered by Cards

  1. Unholy Officiant Magic Cards

    Vigilance {4}{W}: Put a +1/+1 counter on this creature.

    1 Mana Value 1 Power 2 Toughness Creature — Vampire Cleric common Innistrad: Double Feature
  2. Evolving Wilds Magic Cards

    {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

    0 Mana Value Land common Innistrad: Double Feature
  3. Stuffed Bear Magic Cards

    {2}: This artifact becomes a 4/4 green Bear artifact creature until end of turn.

    2 Mana Value Artifact common Innistrad: Double Feature
  4. Silver Bolt Magic Cards

    {3}, {T}, Sacrifice this artifact: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.

    1 Mana Value Artifact common Innistrad: Double Feature
  5. Pithing Needle Magic Cards

    As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

    1 Mana Value Artifact rare Innistrad: Double Feature
  6. When this creature enters, exile up to one target card from a graveyard. {2}: Add one mana of any color.

    4 Mana Value 3 Power 4 Toughness Artifact Creature — Scarecrow common Innistrad: Double Feature
  7. Rite of Oblivion Magic Cards

    As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

    2 Mana Value Sorcery uncommon Innistrad: Double Feature
  8. Willow Geist Magic Cards

    Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

    1 Mana Value 1 Power 1 Toughness Creature — Treefolk Spirit rare Innistrad: Double Feature
  9. Timberland Guide Magic Cards

    When this creature enters, put a +1/+1 counter on target creature.

    2 Mana Value 1 Power 1 Toughness Creature — Human Scout common Innistrad: Double Feature
  10. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

    4 Mana Value 2 Power 5 Toughness Creature — Human Warrior Werewolf common Innistrad: Double Feature
  11. Stolen Vitality Magic Cards

    Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)

    2 Mana Value Instant common Innistrad: Double Feature
  12. Trample This creature enters with a +1/+1 counter on it if an opponent lost life this turn.

    5 Mana Value 5 Power 4 Toughness Creature — Vampire Knight common Innistrad: Double Feature
  13. When this creature enters, if an opponent lost life this turn, add {R}{R}{R}. {2}{R}, Discard a card: Draw a card.

    4 Mana Value 4 Power 3 Toughness Creature — Vampire common Innistrad: Double Feature
  14. When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.

    2 Mana Value 3 Power 3 Toughness Creature — Vampire Warrior rare Innistrad: Double Feature
  15. No Way Out Magic Cards

    Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

    3 Mana Value Sorcery common Innistrad: Double Feature
  16. Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

    2 Mana Value Enchantment uncommon Innistrad: Double Feature
  17. {2}{B}, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.

    1 Mana Value 1 Power 1 Toughness Creature — Human Wizard common Innistrad: Double Feature
  18. Eaten Alive Magic Cards

    As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

    1 Mana Value Sorcery common Innistrad: Double Feature
  19. Duress Magic Cards

    Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

    1 Mana Value Sorcery common Innistrad: Double Feature
  20. Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card.

    5 Mana Value 3 Power 4 Toughness Creature — Vampire Noble uncommon Innistrad: Double Feature