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Bladebrand Magic CardsTarget creature gains deathtouch until end of turn. Draw a card.
2 Mana Value Instant common Innistrad: Double Feature -
Baneblade Scoundrel // Baneclaw Marauder Magic CardsWhenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
4 Mana Value 4 Power 3 Toughness Creature — Human Rogue Werewolf uncommon Innistrad: Double Feature -
Triskaidekaphile Magic CardsYou have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.
2 Mana Value 1 Power 3 Toughness Creature — Human Wizard rare Innistrad: Double Feature -
Shipwreck Sifters Magic CardsWhen this creature enters, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on this creature.
2 Mana Value 1 Power 2 Toughness Creature — Spirit common Innistrad: Double Feature -
Ominous Roost Magic CardsWhen this enchantment enters and whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This token can block only creatures with flying."
3 Mana Value Enchantment uncommon Innistrad: Double Feature -
Consider Magic CardsSurveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
1 Mana Value Instant common Innistrad: Double Feature -
Odric's Outrider Magic CardsWhenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
4 Mana Value 2 Power 4 Toughness Creature — Human Knight uncommon Innistrad: Double Feature -
Homestead Courage Magic CardsPut a +1/+1 counter on target creature you control. It gains vigilance until end of turn. Flashback {W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
1 Mana Value Sorcery common Innistrad: Double Feature -
Hedgewitch's Mask Magic CardsEquipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
1 Mana Value Artifact — Equipment common Innistrad: Double Feature -
Fateful Absence Magic CardsDestroy target creature or planeswalker. Its controller investigates. (They create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
2 Mana Value Instant rare Innistrad: Double Feature -
Port Town Magic CardsAs this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.
0 Mana Value Land rare Crimson Vow Commander -
Exotic Orchard Magic Cards{T}: Add one mana of any color that a land an opponent controls could produce.
0 Mana Value Land rare Crimson Vow Commander -
Crimson Honor Guard Magic CardsTrample At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
5 Mana Value 4 Power 5 Toughness Creature — Vampire Knight rare Crimson Vow Commander -
Stromkirk Condemned Magic CardsDiscard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.
2 Mana Value 2 Power 2 Toughness Creature — Vampire Horror rare Crimson Vow Commander -
Dark Impostor Magic Cards{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.
3 Mana Value 2 Power 2 Toughness Creature — Vampire Assassin rare Crimson Vow Commander -
Spectral Sailor Magic CardsFlash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.
1 Mana Value 1 Power 1 Toughness Creature — Spirit Pirate uncommon Crimson Vow Commander -
Flood of Tears Magic CardsReturn all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
6 Mana Value Sorcery rare Crimson Vow Commander -
Distant Melody Magic CardsChoose a creature type. Draw a card for each permanent you control of that type.
4 Mana Value Sorcery common Crimson Vow Commander -
Occult Epiphany Magic CardsDraw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
1 Mana Value Instant rare Crimson Vow Commander -
Donal, Herald of Wings Magic CardsWhenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)
4 Mana Value 3 Power 3 Toughness Legendary Creature — Human Wizard mythic Crimson Vow Commander